Week |
Subject |
Related Preparation |
1) |
Introduction, 1–10 Numbers and W–questions Subject: Hello. My name is… Speaking: Address |
Schritte Internatioanal 1, Lektion 1 |
2) |
Pronoun “aus”, countries, verb conjugation: kommen, heißen, sprechen, sein, languages, alphabet |
Lektion 1 |
3) |
Helping verb: sein; Possessive: mein / Subject: Family and friends / Speaking: Introduce himself |
Lektion 2 |
4) |
Verb conjugation: wohnen, kommen, leben, studieren, heißen; personal pronouns; country names with articles; question words ,,Wie/Wo/Woher…” / |
Lektion 2 |
5) |
Helping verb: haben / subject: Food and drinks / speaking: My favourite food / I. Quiz |
Lektion 2/3 |
6) |
Indefinite article: singular, plural and negative form of words; w/o article usage; Ja/Nein questions |
Lektion 3 |
7) |
Price, weight and size / Verb conjugation: essen / |
Lektion 3 |
8) |
Definite and indefinite article; adverb of place : hier/dort, negation, personal pronouns; plural forms and colours / subject: My house / speaking: Life style |
Numbers from 1–100 and more |
9) |
Numbers from 1–100 and more |
Lektion 4 |
10) |
Times; separable verbs; adverbs of time: am, um, von ... bis; Subject: My day / speaking: Opening hours |
Lektion 5 |
11) |
Verb conjugation: sehen and arbeiten; place of verb: in; II. Quiz |
Lektion 5 |
12) |
Nominative and accusative form of definite article; verb conjugation: nehmen / subject: Spare time / speaking: Weather condition |
Lektion 6 |
13) |
Ja/nein/doch; verb conjugation: möchten, lesen, treffen, fahren, schlafen |
Lektion 6 |
14) |
Revision |
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Course Notes / Textbooks: |
Schritte International 1 (Lektion 1, 2, 3, PONS, Wörterbuch4, 5, 6) Kursbuch und Arbeitsbuch, Hueber Verlag + CD, Türkisch Deutsch / Deutsch – Türkisch,
Schritte International 1 (Lektion 1, 2, 3, 4, 5, 6) Kursbuch und Arbeitsbuch, Hueber Verlag + CD, PONS, Wörterbuch Türkisch Deutsch / Deutsch – Türkisch, |
References: |
Übungsgrammatik für Anfänger, Renate Schritte Übungsgrammatik, S. Kalender/B. G. Schramm/F.Luscher, Hueber Verlag, Langenscheidt – Wörterbuch TürkischSpecht/B. Duckstein, Hueber Verlag, PONS Wörterbuch Englisch Deutsch / Deutsch –Deutsch / Deutsch – Türkisch, Englisch
Übungsgrammatik für Anfänger, Renate Luscher, Hueber Verlag, Schritte Übungsgrammatik, S. Kalender/B. G. Schramm/F. Specht/B. Duckstein, Hueber Verlag, Langenscheidt – Wörterbuch Türkisch Deutsch / Deutsch – Türkisch, PONS Wörterbuch Englisch Deutsch / Deutsch – Englisch |
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Program Outcomes |
Level of Contribution |
1) |
Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. |
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2) |
Analyze, synthesize, and evaluate information and ideas from various perspectives. |
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3) |
Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. |
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4) |
Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. |
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5) |
Understand the technology and computational principles involved in developing games and master the use of game engines. |
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6) |
Understand the process of creation and use of 2D and 3D assets and animation for video games. |
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7) |
Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. |
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8) |
Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. |
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9) |
Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. |
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10) |
Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. |
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11) |
Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. |
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12) |
Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |
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