Week |
Subject |
Related Preparation |
1) |
Staff development and training - Reading: Recruitment brochure |
Vocabulary review (Job training) |
2) |
Job descriptions and job satisfaction - Writing: Brief job descriptions |
Vocabulary review (Job titles and acronyms for job titles) |
3) |
Letters of enquiry and applications - Writing: An email applying for a job |
Vocabulary review; composing an email for a job application |
4) |
Telephone skills - Listening: Telephone language |
Vocabulary review; preparation for role-playing (Talking on the phone) |
5) |
New product development - Speaking: Introducing a new product |
Vocabulary review (Marketing terms); choosing a new product and preparing the introduction speech |
6) |
Establishing relationships and negotiating - Reading: Asking questions about a product |
Vocabulary review (Terms and conditions) |
7) |
Review |
|
8) |
Financing the start-up - Speaking: (Role-play) Getting advice about starting up |
Vocabulary review; preparation for the role-play |
9) |
Presenting your business idea - Reading: Making the most of presentations |
Vocabulary review (Equipment for presentation); drafting the presentations to be made |
10) |
Reports - Speaking: Saying what charts show |
Vocabulary review ( Vocabulary for expressing changes) |
11) |
Business meetings - Listening: A business meeting |
Vocabulary review (Types of meeting, expressing opinions) |
12) |
Using the Internet - Reading Website design |
Vocabulary review (Computers and the Internet) |
13) |
Students' presentations |
Preparation for the final draft of presentations |
14) |
A staff survey - Writing: Report on staff survey to modernise the office |
Vocabulary review (Expressing numbers and percentage) |
|
Program Outcomes |
Level of Contribution |
1) |
Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. |
|
2) |
Analyze, synthesize, and evaluate information and ideas from various perspectives. |
|
3) |
Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. |
|
4) |
Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. |
|
5) |
Understand the technology and computational principles involved in developing games and master the use of game engines. |
|
6) |
Understand the process of creation and use of 2D and 3D assets and animation for video games. |
|
7) |
Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. |
|
8) |
Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. |
|
9) |
Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. |
|
10) |
Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. |
|
11) |
Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. |
|
12) |
Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |
|