VCD4133 Information Technology DesignBahçeşehir UniversityDegree Programs ADVERTISINGGeneral Information For StudentsDiploma SupplementErasmus Policy StatementBologna CommissionNational Qualifications
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Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
VCD4133 Information Technology Design Spring 3 0 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery:
Course Coordinator : Assist. Prof. İLKER BERKMAN
Recommended Optional Program Components: None
Course Objectives: Course aims to establish a perspective on the life cycle of interactive computer-based systems for designers who are going to participate in ICT development projects. User centered design (UCD) methods for achieving quality in use of IT products is inspected for different steps of the development of a computer based interactive system. Students acqiure knowledge on well known methods used for UCD and apply some of the methods on pilot projects to acquire a better understanding of the methodologies and their purpose.

Learning Outcomes

The students who have succeeded in this course;
I. Identify the designers’s role within life cycle of ICT projects
II. Identify the concepts of quality in use, user experience, usability and user centered design.
III. Acquire the methods for active involvement of the users in requirement analysis of IT projects.
IV. Acquire the methods for active involvement of the users in design process of IT projects.
V. Acquire the methods for active involvement of the users in evaluation process of IT projects.
VI. Learn to plan an ICT project through UCD processes

Course Content

Course content is developed to understand user centered design as a process and learn different methods applied in different steps of UCD process. Some of the methods will be investigated by application in small-scale projects.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Software Project Lifecycle Software Engineering Methods User centered design in project lifecycle
2) Performance Testing Effectiveness Assignment(VI): Conduct performance tests and prepare data for evaluation
2) Functionality vs. Usability What is beyond usability
3) Review of UCD methods for planning ICT projects Case study for Persona Method Case study for Analyzing Context Assignment(I) for Competitor Analysis
4) Presentation of Competitor Analysis Assignments
5) Review of UCD methods for Requirement Analysis in ICT projects Assignment(II) for Contextual Inquiry
6) Case study for analyzing contextual inquiry Affinity diagramming Task analysis
7) Exploring design guidelines Assignment(III) for Paper prototyping
8) Evaluation of paper prototypes Wizard of Oz
9) Design patterns Review of UCD methods for implemantation in ICT projects
10) Review of UCD methods Test & Measure methods for user Assignment(IV): Usability questionnaires
11) Performance Testing Efficiency Assignment(V): Preparing a scenario for performance testing
13) Presentation of performance tests Diagnostic evaluation
14) Usabilty vs. User Expeirence How to promote usability in an organisation?

Sources

Course Notes / Textbooks:
References: Rogers, Y., Sharp, H., & Preece, J. (2011). Interaction design: beyond human-computer interaction. Wiley.

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 20
Homework Assignments 5 % 50
Project 1 % 30
Total % 100
PERCENTAGE OF SEMESTER WORK % 70
PERCENTAGE OF FINAL WORK % 30
Total % 100

ECTS / Workload Table

Activities Number of Activities Workload
Course Hours 14 42
Homework Assignments 14 75
Final 1 4
Total Workload 121

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To prepare students to become communication professionals by focusing on strategic thinking, professional writing, ethical practices, and the innovative use of both traditional and new media 2
2) To be able to explain and define problems related to the relationship between facts and phenomena in areas such as Advertising, Persuasive Communication, and Brand Management
3) To critically discuss and interpret theories, concepts, methods, tools, and ideas in the field of advertising
4) To be able to follow and interpret innovations in the field of advertising
5) To demonstrate a scientific perspective in line with the topics they are curious about in the field.
6) To address and solve the needs and problems of the field through the developed scientific perspective
7) To recognize and understand all the dynamics within the field of advertising
8) To analyze and develop solutions to problems encountered in the practical field of advertising