BA3211 Human Resources ManagementBahçeşehir UniversityDegree Programs DIGITAL GAME DESIGNGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
DIGITAL GAME DESIGN
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
BA3211 Human Resources Management Spring 3 0 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Prof. Dr. ELİF OKAN
Recommended Optional Program Components: None
Course Objectives: The goal of this course is to provide student with an appreciation on the strategic importance of Human Resource Management in highly competitive business environments; an awareness about the respective roles that Executives and Human Resource Specialists should play in managing human assets of organizations. The course also enables the students to ask critical questions on effective strategic Resource Management concerns/issues so that meaningful research could be conducted and meaningful contributions could be made in the area of HRM and strategic management of companies.

The course focuses on topics such as HR functions such as planning and effective recruitment and selection, training and development, performance management, compensation management, and management of labor relations. Rigorous current research articles and cases on HRM will be covered throughout the semester.

Learning Outcomes

The students who have succeeded in this course;
The students who have succeeded in this course;

1. Evaluate the functions of human resource management and its role within organizations.
2. Be knowledgeable about current issues related to recruitment and selection processes.
3. Understand the applications of current technologies (such as artificial intelligence, information processing, and digital tools) in recruitment, employee data collection, and market research.
4. Have expertise in employee training, performance evaluation, compensation, employee satisfaction, workplace safety, and business ethics.
5. Assess the ability to develop HR strategies that align with business objectives and conduct workforce planning.

Course Content

Human Resources Management course addresses the processes and strategies related to human resources in organizations. This course covers topics such as recruitment, training and development, performance management, and employee relations. Students will gain skills in developing and implementing effective human resources policies.



Weekly Detailed Course Contents

Week Subject Related Preparation
1) Chapter 1-Orientation Introduction to HRM
2) Chapter 1-Introduction to HRM Discussion and questions sections
3) Chapter 3- Human Resource Management Strategy and Analysis
4) Chapter 4- Job Analysis and the Talent Management Process Job analysis examples Group activity 1 Working in groups, prepare a job specification for a customer service rep. and bank manager/ compare differences.
5) Guest Speaker- Human Resource Manager Topic Current practices in HRM
6) Chapter 5- Personnel Planning and Recruiting Group activity 2 Application case: Talent management
7) Chapter 6 -Employee Testing and Selection
8) Midterm Exam
9) Chapter 8- Training and Developing Employees Chapter 9- Performance Management and Appraisal
10) Chapter 12, 13 Compensation --Establishing Strategic Pay Plans --Benefits and Services
11) Chapter 14 -17 Enrichment --Building positive employee relations Managing Global HR
12) Presentations
13) Presentations
14) Guest Speaker, AI and HRM Presentations

Sources

Course Notes / Textbooks: Dessler, G. (2017), Human Resource Management, (Ed. 15), NJ: Pearson Education, Inc.
References: Additional readings and/or list of readings, cases will be distributed in class.

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 13 % 20
Quizzes 5 % 10
Homework Assignments 13 % 10
Midterms 1 % 20
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Workload
Course Hours 13 39
Study Hours Out of Class 14 54
Homework Assignments 13 13
Quizzes 5 15
Midterms 1 2
Final 1 2
Total Workload 125

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design.
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