CARTOON AND ANIMATION | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
INT2943 | Sketching Istanbul | Fall | 0 | 4 | 2 | 4 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Assoc. Prof. SEZİN HATİCE TANRIÖVER |
Course Lecturer(s): |
Instructor OSMAN ÜMİT SİREL Instructor SİNAN POLVAN Assoc. Prof. SEZİN HATİCE TANRIÖVER |
Recommended Optional Program Components: | documentary movie |
Course Objectives: | Drawing should be designated as a modality of thinking other than being encompassed by given talent which is technical or artistic or both. In other words, visual thinking is a specific language that is constituted by mostly lines that can attain different qualities. Hence, the course aims to equip students commencing their architectural education with skills to develop and use freehand drawing as means to interior architectural perception and representation. For this purpose, studio sessions will be held for primary information exchange and outdoor exercises will be performed on specific urban sites. |
The students who have succeeded in this course; I. Record the physical environment that is visually perceived and mentally distinguished in two dimensional media. II. Record the mentally processed idea in two dimensional media. III. Develop scale and proportion skills. IV. Manipulate lines as communicative tools. |
Developing skills in freehand visualizations of architectural ideas expressed as drawing for mental and manual coordination. |
Week | Subject | Related Preparation |
1) | Introduction. Concept of line as thought and sketching activity as a perfomance of visual communication. | none |
2) | Line qualities, hatching. Line weights as line expression. Hatching as surface expression. | none |
3) | Approximating dimensional relations within objects. Notions of dimension, scale and proportion. | none |
4) | Traces of Byzance, historical peninsula | |
5) | City walls of Istanbul | |
6) | Galata | |
7) | Beyoğlu I - From Tünel to Galatasaray | |
8) | Beyoğlu II - From Galatasaray to Taksim | |
9) | Zeyrek ve Cibali | |
10) | Süleymaniye | |
11) | Fener and Balat | |
12) | Topkapı Palace and Archaeological Museum | |
13) | Sirkeci and Eminönü | |
14) | Bosphorus Mansions |
Course Notes / Textbooks: | Ders notları stüdyo saatleri sonrasında sisteme yüklenmektedir. Ayrıca, eskiz teknikleri üzerine yardımcı kitaplara üniversite kütüphanesinden erişilebilir. Course notes are uploaded into the system after studio hours. Moreover, some supplementary materials on sketching are accessible at the university library. |
References: | Kendra Schank Smith, Architects' Drawings, Architectural Press, 2005. Kendra Schank Smith, Architects' Sketches, Architectural Press, 2008. Sue Ferguson Gussow, Architects Draw, Princeton Architectural Press, New York, 2008. Brian Edwards, Understanding Architecture Through Drawing, Taylor and Francis, New York, 2008. George Hlavács, The Exceptionally Simple Theory of Sketching, BIS Publishers, Amsterdam, 2014. |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 10 | % 10 |
Field Work | 10 | % 50 |
Paper Submission | 1 | % 40 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 100 | |
PERCENTAGE OF FINAL WORK | % | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 4 | 56 |
Application | 2 | 2 | 4 |
Field Work | 11 | 4 | 44 |
Final | 1 | 2 | 2 |
Total Workload | 106 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | To have theoretical and practical knowledge and skills in cartoon and animation. | |
2) | To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. | |
3) | Making animated films with various artistic styles and techniques. | |
4) | Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. | |
5) | To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. | |
6) | To be able to evaluate cartoon and animations in the framework of their knowledge and skills. | |
7) | To be able to define and manage learning requirements in the field of cartoon and animation. | |
8) | To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. | |
9) | To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. | |
10) | To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. | |
11) | Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. | |
12) | To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |