Week |
Subject |
Related Preparation |
1) |
Presentation of the course. To introduce “ what’s your name? “Alphabet , pronunciation
General information about italian language
Verb “chiamarsi”, , singular, plural |
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2) |
Unit 1 Primi contatti, to greet, asking and saying the origin . Asking and telling age. Numbers from 0-30
Asking the origin , determinative articles “il” and “la” (the)
Verbs “to be and to have”, nationality adjectives.
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3) |
Asking telephone numbers, address
Introduce oneself
Revision of the verbs “to be” and “to have”
There is/ there are
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4) |
Revision
Irregular verbs |
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5) |
Unit 2 “ Me and others “ numbers 1 - 100. Asking how are you? Introducing people.
Professions. Say what languages you speak, where you live .
Verbs regulars (1. Group).Verbs irregulars “ to do, to stay”.
Indefinite articles (a book , an apple ecc.)
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6) |
CUMHURIYET BAYRAMI
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7) |
Unit 3 “good appetite” introduction to vocabulary, dialogues at the restaurant. Verbs regulars (2. Group)
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8) |
Read a menu, ordering, listening, video
Revision of regular verbs (1.,2.group)
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9) |
Midterm exam |
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10) |
Unit 4 “ Free time”, talking about free time, Verbs irregulars “ to go, to go out”, ), what, which, how much |
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11) |
Time, video the psycological test
Adverbs of frequency, verb to like, personal taste
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12) |
Unit 5 “ In hotel”Describe a room, a house.
Verbs to “ can”, “come”
Prepositions with articles.
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13) |
Problems in a hotel. House listings. Date, the months Cardinal numbers from 100, Ordinal numbers, how much, how many
Revision. Video “ In holiday”, caffè culturale “trip, receipt”
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14) |
Quiz |
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Program Outcomes |
Level of Contribution |
1) |
Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. |
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2) |
Analyze, synthesize, and evaluate information and ideas from various perspectives. |
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3) |
Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. |
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4) |
Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. |
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5) |
Understand the technology and computational principles involved in developing games and master the use of game engines. |
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6) |
Understand the process of creation and use of 2D and 3D assets and animation for video games. |
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7) |
Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. |
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8) |
Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. |
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9) |
Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. |
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10) |
Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. |
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11) |
Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. |
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12) |
Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |
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