DIGITAL GAME DESIGN | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
POL4992 | Honors Seminar | Spring | 3 | 0 | 3 | 6 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Hybrid |
Course Coordinator : | |
Course Lecturer(s): |
Prof. Dr. YILMAZ ESMER |
Recommended Optional Program Components: | None |
Course Objectives: | POL4992 course highlights the central issues in political culture literature. Some of the central themes that the course will cover are civic culture, democratic political culture, civic virtue and cultural change. It starts with major theoretical approaches in the political culture literature. The course aims to address the following questions: How the norms and values known as political culture created and how can we can study and measure the political culture? What is the relationship between economic development and democracy? How are political institutions and democracy interrelated? The course also addresses the determinants of political participation. It discusses the main factors that can explain why the political attitudes and political support towards democracy varies between different cultural contexts. Different types of political communities will be examined. The course will make a comparative analysis of different regions of the world with respect to their elements of political culture. |
The students who have succeeded in this course; The students who have succeeded in this course; I. Understand major theories of Political Culture II. Acquire the ability to understand the findings of Political Culture research III. Attain competence to comprehend public opinion research IV. Possess the ability to make in-depth readings of the major political science works V. Compare different approaches to political culture literature VI. Compare political attitudes towards democracy and political regimes in different regions of the world VII. Possess the ability to formulate a research question on a relevant topic and to conduct a research study. VIII. Preparation and presentation of a research paper |
1st Week: General Framework for the analysis of Democratic Political Culture I 2nd Week: General Framework for the analysis of Democratic Political Culture II 3rd Week: Civic Culture 4th Week: Political support 5th Week: Civic virtues 6th Week: Types of Political Communities I- Islamic Culture 7th Week: Types of Political Communities II-Islamic Culture vis-à-vis Western Cultures 8th Week: Midterm 9th Week: Development of Democratic Political Culture I – Modernization and Cultural Change 10th Week: Development of Democratic Political Culture II- Cultural Change and Political Institutions 11th Week: Political Culture Research – Public Opinion Polls: Regions I, Western Europe and North America 12th Week: Political Culture Research – Public Opinion Polls: Regions II, Latin America, Southern Europe 13th Week: Political Culture Research – Public Opinion Polls: Regions II, Post-communist societies, Post-USSR vs. Eastern Europe 14th Week: General overview of the semester |
Week | Subject | Related Preparation |
1) | General Framework for the analysis of Democratic Political Culture | |
2) | Civic Culture | |
3) | Political support | |
4) | Civic virtues | |
5) | Types of Political Communities I- Islamic Culture | |
6) | Types of Political Communities II-Islamic Culture vis-à-vis Western Cultures | |
7) | Project Delivery | |
8) | Development of Democratic Political Culture I – Modernization and Cultural Change | |
9) | Development of Democratic Political Culture II- Cultural Change and Political Institutions | |
10) | Political Culture Research – Public Opinion Polls. I. Region : Western Europe and North America | |
11) | Political Culture Research – Public Opinion Polls: Regions II, Latin America, Southern Europe | |
12) | Political Culture Research – Public Opinion Polls: Regions III, Post-communist societies, Post-USSR vs. Eastern Europe | |
13) | Political culture in Turkey | |
14) | General overview of the semester |
Course Notes / Textbooks: | Lane Crothers and Charles Lockhart (eds.). 2000. Culture and Politics. New York: St. Martin’s Press. |
References: | Weekly assigned readings / Haftalık okumalar |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 13 | % 10 |
Project | 1 | % 40 |
Final | 1 | % 50 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 10 | |
PERCENTAGE OF FINAL WORK | % 90 | |
Total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 13 | 39 |
Study Hours Out of Class | 13 | 83 |
Project | 13 | 26 |
Final | 1 | 2 |
Total Workload | 150 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. | |
2) | Analyze, synthesize, and evaluate information and ideas from various perspectives. | |
3) | Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. | |
4) | Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. | |
5) | Understand the technology and computational principles involved in developing games and master the use of game engines. | |
6) | Understand the process of creation and use of 2D and 3D assets and animation for video games. | |
7) | Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. | |
8) | Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. | |
9) | Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. | |
10) | Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. | |
11) | Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. | |
12) | Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |