DIGITAL GAME DESIGN | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
EUR4352 | Intellectual Property Rights | Spring | 3 | 0 | 3 | 8 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | |
Recommended Optional Program Components: | None |
Course Objectives: | The main objective of the course is to provide the students with the concept and subjects of intellectual property rights. The protection of copyrights, patents, trademarks and industrial design rights will be looked at. Their place and use will be elaborated based on the relevant cases. A focus will be given to the international agreements on this issue as an effort of harmonization. The principle of free movement with IPRs will be elaborated together with limitations to these exceptional rights. |
The students who have succeeded in this course; I. Define which rights are protected under the Intellectual Property Rights (IPRs) of the EU. II. Assess trademarks, patents, industrial design rights and copyrights in the relevant course material. III. Differentiate between trademark, patent and industrial design rights. IV. Compare the rules of IPRs with the Competition Policy rules and assess the restrictive aspects of the latter. V. Analyze the relationship of IPRs with the rules of Free Movement of Goods, Services, Persons and Capital of the Common Market. VI. Assess the place of EU IPR regulations and directors with the international treaties on IPR. VII. Define the place of IPR rules in the block exemption regulations of the EU. VIII. Compare and contrast EU IPR rules with the rules of the WTO. |
The concept of Intellectual Property Rights International Treaties and Agreements – Harmonization efforts of Intellectual Property Rights Patent Law and Utility Models Trademark Law Industrial Design Law Geographical Designations and Topographies of Semiconductors Related Rights (Neighboring Rights) Copyright Law Copyright on the Internet Use of Intellectual Property Rights and the Principle of Free Movement Intellectual Property Rights and Competition Law – Licensing Agreements Exhaustion of Intellectual Property Rights (Principle of Exhaustion of Rights) |
Week | Subject | Related Preparation |
1) | The concept of Intellectual Property Rights | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
2) | International Treaties and Agreements – Harmonization efforts of Intellectual Property Rights | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
3) | Patent Law and Utility Models | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
4) | Trademark Law | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
5) | Industrial Design Law | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
6) | Geographical Designations and Topographies of Semiconductors | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
7) | Related Rights (Neighboring Rights) | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
8) | Copyright Law | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
9) | Copyright on the Internet | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
10) | Use of Intellectual Property Rights and the Principle of Free Movement | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
11) | Intellectual Property Rights and Competition Law – Licensing Agreements | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
12) | Exhaustion of Intellectual Property Rights (Principle of Exhaustion of Rights) | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
13) | Intellectual Property Rights- various subjects | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
14) | Intellectual Property Rights- various Subjects | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
15) | review | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
16) | final exam | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
Course Notes / Textbooks: | Required Reading: Trevor Cook (2010) EU Intellectual Property Law. (ISBN: 9781904501527) Recommended Readings: Lionel Bently & Brad Shermnan (2004) Intellectual Property Law (ISBN 04 0199264309) David I. Bainbridge (1999) Intellectual Property (ISBN: 0273604228) Apart from the main textbooks, essential readings or articles, when there is relevance, will be distributed in advance of the topics. |
References: |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 14 | % 10 |
Presentation | 1 | % 40 |
Final | 1 | % 50 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 50 | |
PERCENTAGE OF FINAL WORK | % 50 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 3 | 42 |
Study Hours Out of Class | 15 | 4 | 60 |
Presentations / Seminar | 1 | 32 | 32 |
Quizzes | 3 | 6 | 18 |
Final | 1 | 36 | 36 |
Total Workload | 188 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. | |
2) | Analyze, synthesize, and evaluate information and ideas from various perspectives. | |
3) | Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. | |
4) | Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. | |
5) | Understand the technology and computational principles involved in developing games and master the use of game engines. | |
6) | Understand the process of creation and use of 2D and 3D assets and animation for video games. | |
7) | Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. | |
8) | Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. | |
9) | Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. | |
10) | Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. | |
11) | Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. | |
12) | Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |