DIGITAL GAME DESIGN | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
SOC4056 | Sociological Analysis in Turkish Literature | Spring | 3 | 0 | 3 | 5 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Prof. Dr. AYŞE NİLÜFER NARLI |
Recommended Optional Program Components: | "." |
Course Objectives: | This course studies the sociological dimension in the production of Turkish literature. It aims to equip students with analytical skills to understand the “cause and effect” relations of social dynamics that cause sociological transformation. Building on products of Turkish literature it enables students to understand sociological dynamics in Turkey. This course will include the issue of whether literature reflects society, the use of literature in establishing collective identities, and reading a social practice. |
The students who have succeeded in this course; 1)Analyze the events of the society by an analytical method by the study of the literary works. 2)Examine turmoils of sociological changes through the literal works 3)Categorize, Turkish literature starting from the Tanzimat era comparatively using the Message-Index of Narratives method from a sociological perspective. 4)Argue explicitly over the sociological structures of societies and the cause and effect patterns of social relations on a scientific basis 5)Solve the oral literature Works applying “Message-Index” and “Motive-Index” methods. 6)Locate the responses of the sociological events discussed in the literal works in real life. 7)Apply analysis of work to these responses in real life. |
This course examines turmoils of sociological changes through the literary products. It analyses comparatively, Turkish literature starting from the Tanzimat era using the "Message-Index of Narratives" method from a sociological perspective. It thus explicitly covers sociological structures of societies and the 'cause-and-effect' patterns of social relations on a scientific basis. |
Week | Subject | Related Preparation |
1) | Sociological dimension in Turkish Literature: Description, objective, content and method | ESCARPİT, Robert, (1968), Edebiyat Sosyolojisi, (çev: Ali Türkay Yazıcı), İstanbul, Remzi Kitabevi. |
2) | General approach to the sociological data of Turkish Mythic Narratives | Mesaj Index, Muhsine Helimoğlu Yavuz |
3) | Sociological data in Turkish Folk Narratives | Diyarbakır Efsaneleri-Motif Index, Muhsine Helimoğlu Yavuz |
4) | Sociological data in Turkish tales and their comparison with other nations’ tales | Dede Korkut Destanları |
5) | Analytical methods to compare renowned Turkish oral narrative via sociological messages | Masallar ve Eğitimsel İşlevleri-Mesaj Index, Muhsine Helimoğlu Yavuz |
6) | Message-Index' of narratives and analytical examples | Mesaj Index, Muhsine Helimoğlu Yavuz |
7) | General approaches to sociological data in classical novels in Turkish literature | Mesaj Index, Muhsine Helimoğlu Yavuz |
8) | Course review and midterm | Course review and Midterm |
9) | Analysis of 'Araba Sevdasi' novel in Turkish Tanzimat Literature concerning the implications of Turkish life style, linguistic affection, prejudices on sociological changes. Homework submission I | Araba Sevdası-Recaizade Mahmut Ekrem Homework submission I |
10) | Basic sociological issues that are covered in the "Kirik Hayatlar" novel of Servet-i Funun Literature Homework submission II | Homework submission II |
11) | Analysis of generational conflicts narrated in "Kiralik Konak" novel of Republican era Turkish Literature | Kiralık Konak- Yakup Kadri Karaosmanoğlu |
12) | Analysis of East-West life style and its impacts on conflicts within individuals, and in society through the "Fatih-Harbiye" novel | Fatih Harbiye- Peyami Safa |
13) | Socio-political analysis of "Yesil-Gece" novel Oral presentataion in the classroom I | Yeşil Gece- Reşat Nuri Güntekin Oral presentataion in the classroom I (10 minutes for each student.) |
14) | Analysis of consensus within East-West synthesis through "Sinekli-Bakkal" novel Oral presentations in the classroom II | Oral presentations in the classroom II (10 minutes each student.) |
Course Notes / Textbooks: | -Masallar ve Eğitimsel İşlevleri-Mesaj Index, Muhsine Helimoğlu Yavuz, 4. Baskı Cumhuriyet Kitapları Yayınları, İst. 2009 -Diyarbakır Efsaneleri-Motif Index, Muhsine Helimoğlu Yavuz, 4. Baskı Cumhuriyet Kitapları Yayınları, İst. 2007 - “Mit-Din-Gelenek Aynasında Kadın”, Muhsine Helimoğlu Yavuz, Folklor-Edebiyat C.10, S. 37 -Modern Türk Edebiyatının Ana Çizgileri, Kenan Akyüz, Ank. 1976 -Karşılaştırmalı Edebiyat Bilimi, Gürsel Aytaç, Ank. 1997 |
References: | -Masallar ve Eğitimsel İşlevleri-Mesaj Index, Muhsine Helimoğlu Yavuz, 4. Baskı Cumhuriyet Kitapları Yayınları, İst. 2009 -Diyarbakır Efsaneleri-Motif Index, Muhsine Helimoğlu Yavuz, 4. Baskı Cumhuriyet Kitapları Yayınları, İst. 2007 - “Mit-Din-Gelenek Aynasında Kadın”, Muhsine Helimoğlu Yavuz, Folklor-Edebiyat C.10, S. 37 -Modern Türk Edebiyatının Ana Çizgileri, Kenan Akyüz, Ank. 1976 -Karşılaştırmalı Edebiyat Bilimi, Gürsel Aytaç, Ank. 1997 |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 14 | % 5 |
Homework Assignments | 2 | % 10 |
Presentation | 2 | % 10 |
Midterms | 1 | % 30 |
Final | 1 | % 45 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 55 | |
PERCENTAGE OF FINAL WORK | % 45 | |
Total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 14 | 42 |
Study Hours Out of Class | 14 | 14 |
Presentations / Seminar | 8 | 16 |
Homework Assignments | 5 | 10 |
Midterms | 5 | 10 |
Final | 7 | 33 |
Total Workload | 125 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. | |
2) | Analyze, synthesize, and evaluate information and ideas from various perspectives. | |
3) | Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. | |
4) | Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. | |
5) | Understand the technology and computational principles involved in developing games and master the use of game engines. | |
6) | Understand the process of creation and use of 2D and 3D assets and animation for video games. | |
7) | Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. | |
8) | Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. | |
9) | Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. | |
10) | Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. | |
11) | Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. | |
12) | Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |