DIGITAL GAME DESIGN | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
SOC3058 | Theories of Fascism National Socialism and Far Right | Spring | 3 | 0 | 3 | 5 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Instructor İLHAN ZEYNEP KARAKILIÇ |
Course Lecturer(s): |
Assist. Prof. KAYA AKYILDIZ |
Recommended Optional Program Components: | "." |
Course Objectives: | Robert Paxton describes fascism as “a form of political behavior marked by obsessive preoccupation with community decline, humiliation or victimhood and by compensatory cults of unity, energy and purity, in which a mass-based party of committed nationalist militants, working in uneasy, but effective collaboration with traditional elites, abandons democratic liberties and pursues with redemptive violence and without ethical or legal restraints goals of internal cleansing and external expansion” and fascism have been thought of as one of the most brutal and destructive ideologies of modern times. Holocaust, ethnic cleansing and other forms of violence materialized through fascist and nationalist ideologies. The purpose of this course is to equip students with an introduction to fascism and National Socialism and to provide a basis to assess the significance of these world-views in the modern period. Another goal of the course is to explore the relationship between ultra-right and conservative regimes and ideologies, and fascism. We will also examine the fascist and far right regimes and movements in countries like Germany, Italy, France, Spain, Portugal, Hungary, Romania, Japan, and Turkey. This course aims to create an environment for free exchange of ideas and to develop critical thinking on issues aforementioned. |
The students who have succeeded in this course; 1)Understand the Foundations of Fascist Ideologies 2)Analyze the Historical Context of Fascist Movements 3) Examine the Dynamics Between Fascist Movements and Traditional Elites 4) Explore the Relationship Between Fascism and Conservative Regimes 5) Compare Fascist Movements Across Different Countries 6) Develop a Critical Framework for Analyzing Contemporary Far-Right 7) Evaluate the Role of Violence and Coercion in Fascist Regimes by making critical and presentation / speaking in-class assignments 8) Develop a wide range of key transferrable research and interpretive skills that are highly valued by employers within a range of professions |
This course has three major sections and each section is designed for a specific purpose. The first section is about the definition of fascism, Nazism and far right. In the second section the history of fascism, Nazism and far right will be analyzed. The third and the final section is about the similarities and differences of various examples of fascist, dictatorial and far right regimes. |
Week | Subject | Related Preparation |
1) | Introduction and course outline | Course Schedule Review |
2) | Towards a definition of fascism and national socialism | Roger EATWELL, Fascism: A History |
3) | Detailed analyses of fascist phenomena | Mark NEOCLEOUS, Fascism. Robert PAXTON, The Anatomy of Fascism |
4) | Fascist minimum(s) and “State of Exception” | Carl SCHMITT, The Concept of Political. Giorgio AGAMBEN, The State of Exception. |
5) | The production of fascism | Stanley G. PAYNE, A History of Fascism: 1914-1945 |
6) | Is there a nature of fascism? | Roger GRIFFIN, The Nature of Fascism. |
7) | Course review and midterm | Exam |
8) | What is the DOB of fascism? | Zeev STERNHELL, The birth of fascist ideology: From cultural rebellion to political revolution. |
9) | Fascism and power | Michael MANN, Fascists. |
10) | Fascist ideology and power | Mark MAZOWER, Dark Continent:Europe’s Twentieth Century. Ian KERSHAW, The Nazi Dictatorship:Problems and Perspectives of Interpretation |
11) | Fascism in practice | David RENTON, Fascism: Theory and Practice |
12) | Fascism today? | Robert PAXTON, Five Stages of Fascism |
13) | Fascist ideology and Turkey | Tanıl BORA, Türkiye’de Faşist İdeoloji:“Hürriyet Değil, Faşizm Gibi Bir İdare İstiyoruz!” |
14) | Homework submission and presentation of Research Proposal | PPT presentation of the research findings and analysis in the classroom. 15 minutes presentation and feedback. |
Course Notes / Textbooks: | Constantin Iordachi. Comparative Fascist Studies. London: Routledge, 2010. Aristotle Kallis. The Fascism Reader. London: Routledge, 2008. Ders notları Itslearning kütüphanesinde sağlanmaktadır. Course notes are provided on Itslearning library. |
References: | Diğer gerekli okumalar Itslearning üzerinden öğrencilerle paylaşılacaktır. Herhangi bir materyale erişimde sorun yaşarsanız, lütfen dersin öğretim görevlisi ile iletişime geçin. Other required readings will be uploaded to students via Itslearning. If you cannot access any material, please contact the instructor of the course. |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 14 | % 10 |
Homework Assignments | 1 | % 10 |
Presentation | 1 | % 10 |
Midterms | 1 | % 30 |
Final | 1 | % 40 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 60 | |
PERCENTAGE OF FINAL WORK | % 40 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 3 | 42 |
Study Hours Out of Class | 14 | 3 | 42 |
Presentations / Seminar | 1 | 20 | 20 |
Homework Assignments | 1 | 10 | 10 |
Midterms | 1 | 2 | 2 |
Final | 1 | 12 | 12 |
Total Workload | 128 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. | |
2) | Analyze, synthesize, and evaluate information and ideas from various perspectives. | |
3) | Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. | |
4) | Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. | |
5) | Understand the technology and computational principles involved in developing games and master the use of game engines. | |
6) | Understand the process of creation and use of 2D and 3D assets and animation for video games. | |
7) | Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. | |
8) | Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. | |
9) | Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. | |
10) | Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. | |
11) | Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. | |
12) | Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |