DIGITAL GAME DESIGN | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
SOC3005 | Sociology of Gender and Family | Spring | 3 | 0 | 3 | 5 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Prof. Dr. AYŞE NİLÜFER NARLI |
Recommended Optional Program Components: | "." |
Course Objectives: | This course employs a variety of Sociological frameworks to analyze various gender issues as well as family arrangements and practices in contemporary societies. It also examines relationships between family and other institutions in society from a gender perspective. It encourages students to understand the social institution of the family in all its complexity through a study of his/her own family, as well as comparative work on families worldwide. |
The students who have succeeded in this course; Students who succeed in this course will be able to: (1) Identify sociological frameworks related to gender and family (2)Assess the social institution of the family in a global context. (3) Examine family issues from a gender perspective, with a focus on gender-roles and expectations within the family. (4) Analyze and compare families accross cultures. (5)Analyse and compare sexuality, dating, and marriage norms accross cultures (6)Examine the impact of economic situations and social class on family structure and everyday life. (7) Demonstrate ability to do a family tree. (8) Describe one's own family culture, and history through writing a biographical research-paper based on interviews of the student's family members. |
In this interdisciplinary course, we will consider the variety of human family forms where gender is a significant category of analysis. Topics will include the construction of gender identity and sexuality and the relationship of gender to past and present social and cultural institutions and the family. By the end of this course, you will widen your knowledge of social, cultural, and historical diversity among human families; use concepts from social theory to analyze contemporary family issues and be able to discuss their social and political implications. |
Week | Subject | Related Preparation |
1) | Introduction to the course | Presentation of the syllabus and discussion on interests and expectations. |
2) | What is a family? | Writing of a short biographical essay; discussion of our common pre-conceived notions and stereotypes about the family. |
3) | Families Past and Present | Reading 1 : The theoretical importance of the family Reading 2 : The global revolution in family and personal life |
4) | Public Debates and Private Lives | Reading 5 : The mommy wars Reading 6 : Decline of the family debates |
5) | Changing Gender Roles | Reading 7 : The ice cracks Reading 8 : Falling back on plan B |
6) | Sexuality and society | Reading 9 : Sexual revolution Reading 10 : Hooking up and dating |
7) | Mid-term | Mid-term |
8) | Courtship and marriage (2) | Diverse families paper due Discussion and comparison on marriage accross cultures |
9) | Divorce and remarriage Discussion on project assignment | Analysis of divorce statistics from different countries. Reading 18: The Modern American Stepfamily Farklı ülkelerden boşanma istatistiklerini inceleme Okuma 18:Modern Amerikan üvey-aileler Prepare major ideas and methodological issues for the project |
10) | Parenthood | Reading 19 : New families Reading 20 : Healthy dads, healthy kids |
11) | Childhood and Youth | Reading 21: Beyond Sentimentality Reading 24: Ties that Bind |
12) | Work and Family Life | Reading 25 : The second shift Reading 26 : The rhetoric and reality of Opting Out |
13) | Family and the Economy | Reading 28: the economy that never sleeps Reading 30: Why middle-class mothers and fathers are going broke |
14) | Living with extended family | Discussion of extended familly throughout the world. Visionning of British-Pakistany film "West is West". |
Course Notes / Textbooks: | Course reader |
References: | Available at the bookstore /Kitapcilarda bulunabilir Arlene S. Skolnick & Jerome H. Skolnick, Family in Transition (Pearson, 2011) - 16th edition. ALSO Families across Cultures (PDF file) Doing Better for Families (PDF file) Additional materials, articles, films will be make available during the semester. / Ilave makale ve filmlere donem boyunca erişilebilir. |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 14 | % 15 |
Project | 1 | % 25 |
Midterms | 1 | % 20 |
Final | 1 | % 40 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 35 | |
PERCENTAGE OF FINAL WORK | % 65 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 3 | 42 |
Study Hours Out of Class | 14 | 3 | 42 |
Project | 1 | 30 | 30 |
Midterms | 1 | 2 | 2 |
Final | 1 | 2 | 2 |
Total Workload | 118 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. | |
2) | Analyze, synthesize, and evaluate information and ideas from various perspectives. | |
3) | Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. | |
4) | Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. | |
5) | Understand the technology and computational principles involved in developing games and master the use of game engines. | |
6) | Understand the process of creation and use of 2D and 3D assets and animation for video games. | |
7) | Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. | |
8) | Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. | |
9) | Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. | |
10) | Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. | |
11) | Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. | |
12) | Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |