ARC3906 Landscape DesignBahçeşehir UniversityDegree Programs DIGITAL GAME DESIGNGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
DIGITAL GAME DESIGN
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
ARC3906 Landscape Design Spring 2 0 2 4
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Instructor DENİZ ARSLAN HİNDİOĞLU
Course Lecturer(s): Instructor DENİZ ARSLAN HİNDİOĞLU
Course Objectives: The aim of this course is twofold. Firstly, to introduce architecture students with contemporary design of natural environments, its theoretical/conceptual backgrounds. Second, to raise awareness of the students about different approaches to man-made natural environments in different cultures through architectural history.

Learning Outcomes

The students who have succeeded in this course;
- Understanding of the relationship between human behavior, the natural environment and the design of the built environment.
- Ability to design projects that optimize, conserve, or reuse natural and built resources, provide healthful environments for occupants/users, and reduce the environmental impacts of building construction and operations on future generations through means such as carbon-neutral design, bioclimatic design, and energy efficiency.
- Ability to respond to site characteristics such as soil, topography, vegetation, and watershed in the development of a project design.

Course Content

The importance of man-made natural environments on human life in architectural and urban scales; Design of man-made natural environments; Theories, concepts and elements of landscape design in relation to architectural history.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) The Architecture of the Landscape and the Landscape in Architecture. Unity of Man and nature: creation of nature: Man-made natural environment.
2) Different approaches to Landscape Design in Architectural History
3) Different approaches to Landscape Design in Architectural History
4) Technical Visit
5) Technical Visit
6) Midterm/Student Presentation I ( Historical Gardens)
7) Midterm/Student Presentation I ( Historical Gardens)
8) What is Earthworks Landscape Architecture
9) What is Temporary Landscape Architecture
10) What is Pup-up Landscape Architecture
11) Technical Visit
12) Technical Visit
13) Evaluation/Design Studio
14) Poster Presentation Report Submission About temporary Landscape &Pup-Up Landscape

Sources

Course Notes / Textbooks:
References: 1) Berrizbeitia,A. and Pollak,L.(1999) Inside Outside Between Architecture and Landscape, Massachusetts: Rockport Publishers, Inc..
2) Conan,M. ed.,(2007)Contemporary Garden Aesthetics, Creations and Interpretations. Washington, DC: Dumbarton Oaks.
3) Duran.S.C. (2008) Contemporary landscape architecture, Cologne: Daab..
4) Kiley,D. and Amidon,J. (1999) Dan Kiley in His Own Words, America’s Master Landscape Architect, London: Thames & Hudson Ltd..
5) Krauel,J (2007). New Urban Elements, Barcelona: Links.
6) Mosser,M and Teyssot,G. (1991) The History of Garden Design,Thames and Hudson,London.
7) Rogers,E.B (2001). Landscape Design: A Cultural and Architectural History, NY: Harry N. Abrams Inc..
8) Swaffield S.(2002) Theory in Landscape Architecture: A Reader (Penn Studies in Landscape Architecture), University of Pensylvania Press.
9) Turner,T.,(2011) European Gardens: History, Philosophy and Design, Routledge.
10) Turner,T.,(2010) Asian Gardens: History, Beliefs and Design,Routledge
11) Van Uffelen,C. (2009) 1000 X Landscape Architecture, Braun.
12) Mcleod, V., (2008) Detail in Contemporary Landscape Architecture, Laurence King.
13) Waterman,T (2009)The Fundementals of Landscape Architecture,AVA Publishing.
14) Weddle,A.E.(1979) Landscape Techniques, Heinemann, London.
15) Zevon,S.,(1999) Outside architecture: outdoor rooms designed by architects, Gloucester, Mass.: Rockport Publishers.
16) Zimmermann,A. (2011) Constructing Landscape [SC]: Materials, Techniques, Structural Components.

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 20
Midterms 1 % 40
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 2 28
Study Hours Out of Class 12 6 72
Presentations / Seminar 1 1 1
Project 1 2 2
Homework Assignments 3 1 3
Midterms 2 1 2
Jury 1 1 1
Final 1 1 1
Total Workload 110

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design.
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6) Understand the process of creation and use of 2D and 3D assets and animation for video games.
7) Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process.
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9) Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation.
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