INTERIOR ARCHITECTURE AND ENVIRONMENTAL DESIGN | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
SEN3304 | Human Computer Interaction | Spring | 3 | 0 | 3 | 6 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Dr. Öğr. Üyesi YÜCEL BATU SALMAN |
Course Lecturer(s): |
Dr. Öğr. Üyesi YÜCEL BATU SALMAN Prof. Dr. ADEM KARAHOCA RA MERVE ARITÜRK RA SEVGİ CANPOLAT |
Recommended Optional Program Components: | None |
Course Objectives: | Main objective is to understand the user centered design in software engineering. Human Computer Interaction is an important interdisciplinary studying area, both scholars and professionals. It covers computer science, anthropology and educational psychology, etc. User interface design issues are critical for encountering, end users’ needs in software development process and these topics will be given. |
The students who have succeeded in this course; 1. Define the basic terms and concepts related to human-computer interaction 2. Define the limits and human capabilities 3. Construct user and task analysis 4. Designe user interface and develop prototype 5. Identify the usability testing steps 6. Analyse the human perspective 7. Describe the importance of color and typography for user interfaces 8. Review the new user interface design techniques such as accessibility, globalization, and personalization. 9. Identify the hierarchical models represent a user’s task and goal structure 10. Identify new research areas of HCI. |
The course content is composed of hci fundamentals, making interactive systems natural, user modeling in user-centred system design, the user-centred system design process, task analysis, requirements gathering, storyboarding and prototyping, cognitive physiology, the model human processor, advancing simplistic theories, theories of human perception, observational evaluation and protocol analysis, experiments. |
Week | Subject | Related Preparation |
1) | What is interaction design? | |
2) | Understanding and Conceptualizing interaction | |
3) | Cognitive Aspects | |
4) | Social Interaction and Design | |
5) | Emotional Interaction and design | |
6) | Interfaces and Design | |
7) | Interfaces and Design principles | |
8) | Data Gathering Techniques | |
9) | Data analysis, interpretation and presentation | |
10) | The process of interaction design | |
11) | User Centered Interface Evaluation Techniques | |
12) | Project Presentations | |
12) | Project Presentations | |
14) | Project Presentations |
Course Notes / Textbooks: | Preece, Rogers, Sharp, Interaction Design Beyond Human-Computer Interaction, 2015, 4th edition, Wiley, Serengül Smith Atakan, Human Computer Interaction, Thomson, 2006, ISBN: 1-84480-454-2 Alan Dix, Janet Finlay, Gregory D. Abowd, Russell Beale, Human – Computer Interaction, Third Edition, Pearson Prentice Hall. |
References: | Yok |
Semester Requirements | Number of Activities | Level of Contribution |
Quizzes | 9 | % 10 |
Project | 1 | % 20 |
Midterms | 1 | % 30 |
Final | 1 | % 40 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 2 | 28 |
Laboratory | 14 | 2 | 28 |
Project | 1 | 8 | 8 |
Quizzes | 9 | 5 | 45 |
Midterms | 1 | 10 | 10 |
Final | 1 | 20 | 20 |
Total Workload | 139 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Setting up various spaces in national and international contexts, carrying out designs, planning and applications that could satisfy various user groups and respond various requirements in the field of Interior Architecture, | |
2) | Analyzing the information gathered from the framework of actual physical, social and economical constraints and user requirements, and synthesizing these with diverse knowledge and considerations in order to create innovative spatial solutions, | |
3) | Generating creative, innovative, aesthetic and unique spatial solutions by using tangible and abstract concepts, | |
4) | Using at least one of the illustration and presentation technologies competently, that the field of interior architecture requires, | |
5) | Reporting, presenting and transferring the design, practice and research studies to the specialists or laymen by using visual, textual or oral communication methods, efficiently and accurately, | |
6) | Embracing and prioritizing man-environment relationships, user health, safety and security, and universal design principles in the field of interior architecture, | |
7) | Design understanding and decision making that respects social and cultural rights of the society, cultural heritage and nature, | |
8) | Being aware of national and international values, following developments and being equipped about ethical and aesthetical subjects in the fields of interior architecture, design and art, | |
9) | Having absolute conscious about legal regulations, standards and principles; and realizing professional ethics, duties and responsibilities in the field of Interior Architecture, |