Week |
Subject |
Related Preparation |
1) |
Determining decision and needs about my careeer, methods |
Course notes |
2) |
An Overivew of current business world, discovering self sources, definition of success |
Course notes |
3) |
Discovering self sources, positive features |
Course notes |
4) |
Business values, transformable skills,importance of skilld in business world |
Course notes |
5) |
Personal SWOT analysis |
Course notes |
6) |
Inovation – Global Experiences |
Course notes |
7) |
Successfull job search process, CV Preperation |
Course notes |
8) |
Networking |
Course notes |
9) |
Creating abroad opportunities |
Course notes |
10) |
Entrepreneurship,incubation
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Course notes |
11) |
Structure of Organizations, foundation culture, about business ethic, relation management, language of business life |
Course notes |
12) |
Barriers in front of making decision, “coping” skills |
Course notes |
13) |
Assambling “ Personal Development Plan” |
Course notes |
14) |
Termination and revisions |
Course notes |
Course Notes / Textbooks: |
Çalışma Kağıtları, kontrol listeleri, güncel İK dergi ve gazetelerden haberler, bazı makale, kitap bölümlerinden ( örnek: Peterson & Gonzalez, “The role of work in people’s lives”, Dowd & Gong “Ultimate guide to getting the career you want”, Davis & Blass, “The future workplace”, Coming alive from Nine to five in a 24/7 World” vb. ) oluşan derleme ders notları ,
Working papers, control lists, news from up-to-date HR magazines and newspapers, course notes consist of some article and book parts( ex: Peterson & Gonzalez, “The role of work in people’s lives”, Dowd & Gong “ Ultimate guide to getting the career you want”, Davis & Blass, “The future workplace”, Coming alive from Nine to five in a 24/7 World” etc. ) |
References: |
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Program Outcomes |
Level of Contribution |
1) |
Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. |
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2) |
Analyze, synthesize, and evaluate information and ideas from various perspectives. |
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3) |
Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. |
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4) |
Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. |
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5) |
Understand the technology and computational principles involved in developing games and master the use of game engines. |
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6) |
Understand the process of creation and use of 2D and 3D assets and animation for video games. |
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7) |
Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. |
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8) |
Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. |
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9) |
Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. |
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10) |
Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. |
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11) |
Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. |
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12) |
Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |
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