GEP1017 Health and NutritionBahçeşehir UniversityDegree Programs DIGITAL GAME DESIGNGeneral Information For StudentsDiploma SupplementErasmus Policy StatementBologna CommissionNational Qualifications
DIGITAL GAME DESIGN
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
GEP1017 Health and Nutrition Fall 3 0 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: Turkish
Type of course: GE-Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: E-Learning
Course Coordinator : Assist. Prof. İLAYDA ÖZTÜRK ALTUNCEVAHİR
Course Lecturer(s): Instructor ECENUR ÖZKUL
Course Objectives: The aim of the course is to convey food, nutrients and healthy nutrition principles to students.

Learning Outcomes

The students who have succeeded in this course;
Students who can successfully complete this course;
Will learn the effect of nutrition on immunity
Will learn macronutrients
Will learn micronutrients
Will learn the importance of nutrition and the right choices in protecting and maintaining general health
Will learn food safety and the selection and use of healthy methods in preparation and cooking stages
Will be aware of the connection between health and nutrition
Will have an idea about current nutrition issues

Course Content

The importance of nutrition, the relationship between health and nutrition, the effect of nutrition on immunity, food safety, preparation and the selection of the right methods, current healthy nutrition approaches, the relationship between the protection and maintenance of health and nutrition, macro and micronutrients, the basic principles of healthy nutrition, popular diets and their effects on health.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Orientation
2) Health Concept and Nutrition Subject Description
3) Balanced and Sufficient Nutrition Subject Description
4) Food Groups and Nutrients Subject Description
5) Food Groups and Nutrients Subject Description
6) Food Safety and Healthy Cooking Methods Subject Description
7) Protection, Development and Support of Breastfeeding Subject Description
8) MidTerm Exam
9) Protection, Development and Support of Breastfeeding Subject Description
10) Lifelong Nutrition and Energy Balance Subject Description
11) Lifelong Nutrition and Energy Balance Subject Description
12) Nutrition in special situations Subject Description
13) Nutrition in special situations Subject Description
14) Quiz

Sources

Course Notes / Textbooks: American Academy of Pediatrics. (2020). Adolescent Health: A Compendium of AAP Clinical Practice Guidelines and Policies. American Academy of Pediatrics. Mahan, L. K., & Raymond, J. L. (2017). Krause's food & the nutrition care process-e-book. Elsevier Health Sciences. O'Day, B. (2015). Nutrition Support. Momentum Press.
References: American Academy of Pediatrics. (2020). Adolescent Health: A Compendium of AAP Clinical Practice Guidelines and Policies. American Academy of Pediatrics. Mahan, L. K., & Raymond, J. L. (2017). Krause's food & the nutrition care process-e-book. Elsevier Health Sciences. O'Day, B. (2015). Nutrition Support. Momentum Press. .

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 10
Quizzes 1 % 10
Midterms 1 % 30
Final 1 % 50
Total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 13 3 39
Study Hours Out of Class 12 5 60
Quizzes 1 10 10
Midterms 1 2 2
Final 1 2 2
Total Workload 113

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design.
2) Analyze, synthesize, and evaluate information and ideas from various perspectives.
3) Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game.
4) Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience.
5) Understand the technology and computational principles involved in developing games and master the use of game engines.
6) Understand the process of creation and use of 2D and 3D assets and animation for video games.
7) Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process.
8) Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process.
9) Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation.
10) Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice.
11) Understand the process of game publishing within industry standards besides development and utilize this knowledge practice.
12) Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games.