Week |
Subject |
Related Preparation |
1) |
Orientation |
|
2) |
Health Concept and Nutrition
|
Subject Description |
3) |
Balanced and Sufficient Nutrition
|
Subject Description |
4) |
Food Groups and Nutrients
|
Subject Description |
5) |
Food Groups and Nutrients
|
Subject Description |
6) |
Food Safety and Healthy Cooking Methods
|
Subject Description |
7) |
Protection, Development and Support of Breastfeeding
|
Subject Description |
8) |
MidTerm Exam |
|
8) |
MidTerm Exam |
|
9) |
Protection, Development and Support of Breastfeeding
|
Subject Description |
10) |
Lifelong Nutrition and Energy Balance
|
Subject Description |
11) |
Lifelong Nutrition and Energy Balance
|
Subject Description |
12) |
Nutrition in special situations
|
Subject Description |
12) |
Nutrition in special situations
|
Subject Description |
13) |
Nutrition in special situations
|
Subject Description
|
14) |
Quiz |
|
Course Notes / Textbooks: |
Langley-Evans, S. (2021). Nutrition, health and disease: A lifespan approach. John Wiley & Sons.
Krause's Food & The Nutrition Care Process. 14th ed. Mahan LK, Raymond JL. 2017. Elsevier, 3251 Riverport Lane, St. Louis, MO 63043. Hardcover book, 1,152 pp, $172, ISBN: 978-0-32334-075-5.
Ders notları haftalık olarak öğrencilere öğretim elemanı tarafından verilecektir.
|
References: |
Langley-Evans, S. (2021). Nutrition, health and disease: A lifespan approach. John Wiley & Sons.
Krause's Food & The Nutrition Care Process. 14th ed. Mahan LK, Raymond JL. 2017. Elsevier, 3251 Riverport Lane, St. Louis, MO 63043. Hardcover book, 1,152 pp, $172, ISBN: 978-0-32334-075-5.
Lecture notes will be given to students weekly by the instructor. |
|
Program Outcomes |
Level of Contribution |
1) |
Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. |
|
2) |
Analyze, synthesize, and evaluate information and ideas from various perspectives. |
|
3) |
Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. |
|
4) |
Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. |
|
5) |
Understand the technology and computational principles involved in developing games and master the use of game engines. |
|
6) |
Understand the process of creation and use of 2D and 3D assets and animation for video games. |
|
7) |
Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. |
|
8) |
Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. |
|
9) |
Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. |
|
10) |
Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. |
|
11) |
Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. |
|
12) |
Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |
|