DIGITAL GAME DESIGN | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
GEP1013 | Healthy Nutrition in Exercise | Fall | 3 | 0 | 3 | 4 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | Turkish |
Type of course: | GE-Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | E-Learning |
Course Coordinator : | Assist. Prof. İLAYDA ÖZTÜRK ALTUNCEVAHİR |
Course Objectives: | To learn exercise-specific nutrition approaches that determine the nutritional needs of exercisers, increase performance, and prevent injury and disease risks |
The students who have succeeded in this course; Students who successfully complete this course; 1) Learn basic concepts about nutrition 2) Learn the energy and macronutrient requirements of exercisers 3) Learn the micronutrient requirements of exercisers 4) Understand the importance of fluid consumption |
The interaction between exercise, nutrition, and health, energy and macronutrients, nutritional characteristics before, during, and after exercise, the importance of fluid consumption, ergogenic aid, body composition and weight control, nutritional characteristics during exercise under different conditions |
Week | Subject | Related Preparation |
1) | Introduction to the Course | |
2) | Basic concepts related to Exercise and Nutrition | |
3) | Energy Metabolism | |
4) | What is carbohydrate? Importance of carbohydrates in exercise | |
5) | Carbohydrate requirements in exercise and other topics | |
6) | What is protein? Importance of proteins in exercise | |
7) | Protein requirements in exercise and protein supplements | |
8) | Midterm Exam | |
9) | What is fat? Importance of fats in exercise | |
10) | What is vitamin? Importance of fat-soluble vitamins in exercise | |
11) | Importance of water-soluble vitamins in exercise | |
12) | What is a mineral? Importance of minerals in exercise | |
13) | Importance of Fluid Consumption in Exercise | |
14) | Evaluation of the course |
Course Notes / Textbooks: | COLEMAN, E.; ROSENBLOOM, C. 2012. Sports Nutrition : A Practice Manual for Professionals. Academy of Nutrition and Dietetics; 5 edition |
References: | Jäger, R., Kerksick, C. M., Campbell, B. I., Cribb, P. J., Wells, S. D., Skwiat, T. M., ... & Smith-Ryan, A. E. (2017). International society of sports nutrition position stand: protein and exercise. Journal of the International Society of Sports Nutrition, 14(1), 1-25. Maughan, R. J., Burke, L. M., Dvorak, J., Larson-Meyer, D. E., Peeling, P., Phillips, S. M., ... & Meeusen, R. (2018). IOC consensus statement: dietary supplements and the high-performance athlete. International journal of sport nutrition and exercise metabolism, 28(2), 104-125. Thomas, D. T., Erdman, K. A., & Burke, L. M. (2016). American College of Sports Medicine Joint Position Statement. Nutrition and Athletic Performance. Medicine and science in sports and exercise, 48(3), 543-568. |
Semester Requirements | Number of Activities | Level of Contribution |
Midterms | 1 | % 40 |
Final | 1 | % 60 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 13 | 3 | 39 |
Special Course Internship (Work Placement) | 13 | 4 | 52 |
Midterms | 1 | 2 | 2 |
Final | 1 | 3 | 3 |
Total Workload | 96 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. | |
2) | Analyze, synthesize, and evaluate information and ideas from various perspectives. | |
3) | Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. | |
4) | Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. | |
5) | Understand the technology and computational principles involved in developing games and master the use of game engines. | |
6) | Understand the process of creation and use of 2D and 3D assets and animation for video games. | |
7) | Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. | |
8) | Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. | |
9) | Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. | |
10) | Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. | |
11) | Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. | |
12) | Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |