DIGITAL GAME DESIGN | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
GEP0375 | Information and Communication Technology II | Fall | 3 | 0 | 3 | 5 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | Turkish |
Type of course: | GE-Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | ADEM ÖZER |
Recommended Optional Program Components: | Problem-Solving Skills This course equips students with the ability to solve various problems using ICT tools. Students learn to use ICT tools to address real-life problems through assignments and projects. Critical Thinking Skills This course helps students develop critical thinking skills while using ICT tools. Students learn to evaluate the ethical and social implications of ICT tool usage. Knowledge of Information Technologies This course provides students with knowledge of fundamental concepts and principles of information technologies. Students gain awareness of critical topics such as data security and backup. Career Opportunities This course prepares students for various careers in the ICT field. The skills acquired in this course are highly sought after across many industries. |
Course Objectives: | This course aims to provide proficiency in widely used office programs in the workplace, with a particular focus on advanced knowledge and usage of Excel. It also seeks to offer an updated perspective on contemporary software tools. Additionally, through various scenarios, the course aims to enhance students' problem-solving abilities. |
The students who have succeeded in this course; By successfully completing this course, you will be able to: Microsoft Word - Create and format different document types (e.g., letters, reports, articles, etc.). - Insert tables, charts, and images. - Apply academic writing rules, such as citations and footnotes. - Divide long documents into sections and create an index. - Prepare forms and surveys. - Collaborate on the same document with multiple users. Microsoft Excel - Perform basic and complex mathematical operations. - Visualize data through tables and charts. - Use techniques such as filtering and sorting for data analysis. - Utilize advanced features like pivot tables. - Import and process data from various data sources. Microsoft PowerPoint - Create impactful and professional presentations. - Use different slide layouts and animations. - Add audio, video, and images to presentations. - Save and share presentations in different formats. - Engage with the audience during presentations. |
Week 1 Introduction to the course Expectations from the course Scope, rationale, significance, and rules of the course Week 2 MS Word Basic interface and functions of Microsoft Word Creating and formatting different document types (e.g., letters, reports, articles) Week 3 MS Word Inserting tables, charts, and images in Word Applying academic writing rules such as citations and footnotes Dividing long documents into sections and creating an index Week 4 MS Word Creating forms and surveys in Word Collaborating on the same document with multiple users Week 5 MS Excel Basic interface and functions of Microsoft Excel Performing basic and complex mathematical operations Week 6 MS Excel Visualizing data through tables and charts Using techniques such as filtering and sorting for data analysis Week 7 MS Excel Using advanced features like macros and pivot tables Importing and processing data from various data sources Week 8 Midterm Exam Week 9 MS PowerPoint Basic interface and functions of Microsoft PowerPoint Creating impactful and professional presentations Week 10 MS PowerPoint Using different slide layouts and animations Adding audio, video, and images to presentations Week 11 MS PowerPoint Saving and sharing presentations in different formats Engaging with the audience during presentations Week 12 Emerging Technologies Artificial intelligence presentation tools Using AI tools (e.g., Prezi AI, Beautiful.ai) Benefits and limitations of AI presentation tools Creating presentations using AI tools Week 13 Emerging Technologies Using AI and other emerging technologies in Word and Excel Preparing documents and spreadsheets more efficiently with new technologies Week 14 Summary and Q&A |
Week | Subject | Related Preparation |
1) | Introduction Course Overview Expectations from the Course Scope, Rationale, Significance, and Rules of the Course | |
2) | The Basic Interface and Functions of Microsoft Word Creating and Formatting Different Document Types (e.g., letters, reports, articles, etc.) | |
3) | Inserting Tables, Charts, and Images in Word Applying Academic Writing Rules, Such as Citation and Adding Footnotes Dividing Long Documents into Sections and Creating an Index | |
4) | Creating Forms and Surveys in Word Collaborating on the Same Document with Multiple Users | |
5) | Microsoft Excel's basic interface and functions Performing basic and complex mathematical operations | |
6) | Visualizing data through tables and charts Using techniques such as filtering and sorting for data analysis | |
7) | Using advanced features such as macros and pivot tables in Excel Importing and processing data from various data sources | |
8) | Midterm (Online) | |
9) | Microsoft PowerPoint's basic interface and functions Creating impactful and professional presentations | |
10) | Using different slide layouts and animations Adding audio, video, and images to presentations | |
11) | Saving and sharing presentations in different formats Engaging with the audience during presentations | |
12) | Artificial Intelligence presentation tools Using artificial intelligence presentation tools (e.g., Prezi AI, Beautiful.ai) Benefits and limitations of artificial intelligence presentation tools Creating presentations using an artificial intelligence presentation tool | |
13) | Using artificial intelligence and other emerging technologies in Word and Excel Preparing documents and spreadsheets more quickly and easily with new technologies | |
14) | Summary and Q&A |
Course Notes / Textbooks: | |
References: | "İleri Düzey Excel 2019", Seçkin Yayınları, 9.Baskı, Ömer Bağcı Office 2016/ Tolga Demirhan; Pınar Aydan Demirhan, İlker Hacıoğlu, Altan Mesut |
Semester Requirements | Number of Activities | Level of Contribution |
Total | % | |
PERCENTAGE OF SEMESTER WORK | % 0 | |
PERCENTAGE OF FINAL WORK | % | |
Total | % |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. | |
2) | Analyze, synthesize, and evaluate information and ideas from various perspectives. | |
3) | Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. | |
4) | Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. | |
5) | Understand the technology and computational principles involved in developing games and master the use of game engines. | |
6) | Understand the process of creation and use of 2D and 3D assets and animation for video games. | |
7) | Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. | |
8) | Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. | |
9) | Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. | |
10) | Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. | |
11) | Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. | |
12) | Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |