Week |
Subject |
Related Preparation |
1) |
"What is AI?
Where do we use AI?
Phylosophy of AI; AI in problem solving; Case Study - Chicken Crossing Puzzle
Case Study - Towers of Hanoi; Case Study - Tic Tac Toe"""
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2) |
"AI in Healthcare
Predicting health risk; Smart identification and diagnosis; Smart prescription; Smart imaging & segmentation; Personalized healhcare; AI in psychology; Discussion: Chest Xray Classification / Segmentation"
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3) |
"AI in Entertainment and Gaming
Content personalization; Metadata tagging; User engagement; Promotion and advertising
Captioning / Subtitle generation; Discussion: In-app purchases"
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4) |
"AI in Social Media
How to organize massive data; Setting trends; Hashtags; Discussion: Using AI to manipulate user choices; Discussion: Using AI for disaster response"
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5) |
"AI in Security
Cyber attacks; Data security; Anti fraud systems; Biometric recognition / verification
Know Your Customer (KYC)"
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6) |
"AI in Finance
Insuring, banking, asset management; Cryptocurrency & Crypto banks
Algorithmic trading; Financial risk management; Anti-Money Laundering (AML)"
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7) |
"AI in Travel & Transportation
Automated travel services; Traveler behaviors; Personalized travel experience; Logictics route optimization; Warehouse operations"
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8) |
"AI in Robotics
Robotics applications; Robotic packaging; Open source robotics; Robotics in healthcare, agriculture, automative, supply chain, military; Discussion: Robot ethics"
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9) |
"AI in E-commerce
Transforming the shopping experience; Virtual assistants; Addressing consumer needs through deeper insights; Provide personalized or targeted offers; Consumer behavior forecasting; Inventory management; Smart customer service"
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10) |
"AI in Manifacturing and Business
Optimization of supply chain; Optimization of staff, inventory control, energy consumption
Optimization of raw material supply; Predictive and prescriptive data analysis; Factory automation; Discussion: What AI can / cannot do"
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11) |
"AI in Law
E-discovery; Expertise automation; Legal search and document management; Contract and litigation document analytics and generation; Predictive analysis"
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12) |
"Human Centered AI & Ethics
AI in non-profit sectors; AI for social good; AI in education; AI in sociology; AI bias and fairness; Misuses of AI; Machine morality - Artificial Moral Agents (AMA); Transparency & Explainability; Discussion: Automation results in unemployment or new opportunities?"
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13) |
"Adverse uses of AI
Adversarial attacks on AI; Possible future adjustments; Discussion"
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14) |
"Thinking about AI
AI and developing economies ; AI Ethics ; AI and jobs ; Social Impacts of AI ; Political Impacts of AI "
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Program Outcomes |
Level of Contribution |
1) |
Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. |
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2) |
Analyze, synthesize, and evaluate information and ideas from various perspectives. |
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3) |
Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. |
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4) |
Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. |
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5) |
Understand the technology and computational principles involved in developing games and master the use of game engines. |
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6) |
Understand the process of creation and use of 2D and 3D assets and animation for video games. |
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7) |
Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. |
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8) |
Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. |
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9) |
Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. |
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10) |
Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. |
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11) |
Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. |
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12) |
Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |
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