SOC2006 Changes in Contemporary Turkish Society IIBahçeşehir UniversityDegree Programs DIGITAL GAME DESIGNGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
DIGITAL GAME DESIGN
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
SOC2006 Changes in Contemporary Turkish Society II Spring 3 0 3 6
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi KAYA AKYILDIZ
Course Lecturer(s): Dr. Öğr. Üyesi KAYA AKYILDIZ
Recommended Optional Program Components: "."
Course Objectives: This course analyzes the sociological dynamics of modern Turkish society. A critical evaluation of Turkish modernity will be our main task. The readings and class discussions will describe social, cultural, and economic transformations. We will cover topics like nationalism, industrialization, class, gender, religion, and culture.

Learning Outcomes

The students who have succeeded in this course;
The students who succeeded in this course will be able to:

1) Analyse the social change in contemporary Turkish society
2) Describe social change and modernity in Turkish case
3) Evaluate the major conceptual and research issues related to contemporary Turkish society
4) Analyse and discussing contemporary sociological contributions regarding Turkish society
5) Describe various explanatory models for evaluation of contemporary Turkish society
and analyzing the social dynamics

Course Content

This course analyzes main themes in the economic and social history of Turkey starting with the multi-party era. The course evaluates both the major historical developments of the period and the ways in which social scientists and historians analyzed these developments.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction and Course Outline
2) Economy and Society at the End of the 2nd World War Korkut BORATAV, Türkiye İktisat Tarihi 1908-2002 Roger OWEN and Şevket PAMUK, A History of Middle East Economies in the Twentieth Century
3) Turkish Economy under the PRP Rule Çağlar KEYDER, State and Class in Turkey: A Study in Capitalist Development
4) Multi-party Period, Populism and Democracy Erik J. ZÜRCHER, Turkey: A Modern History
5) Political Transformation and The Rise of DP Feroz AHMAD, The Making of Modern Turkey
6) Course review and midterm
7) DP Era Erik J. ZÜRCHER, Turkey: A Modern History Cem Eroğul, Demokrat Parti Tarihi ve İdeolojisi
8) 1960 Coup and Restoration Kurtuluş KAYALI, Ordu ve Siyaset William HALE, Turkish Politics and Military
9) Import Substituting Industrialization Experience Çağlar KEYDER, State and Class in Turkey: A Study in Capitalist Development
10) Political and Social Turmoil at 70s Ümit CİZRE, AP-Ordu İlişkileri Tanel DEMİREL, Adalet Partisi
11) Course review and midterm
12) 1980 Coup and Military Rule Erik J. ZÜRCHER, Turkey: A Modern History
13) The Rise Özal, Islamist Politics, and Nationalism Erik J. ZÜRCHER, Turkey: A Modern History
14) Violent 90’s and Kurdish Question Homework submission Mesut YEĞEN, Devlet Söyleminde Kürt Sorunu

Sources

Course Notes / Textbooks: Çağlar KEYDER, State and Class in Turkey: A Study in Capitalist Development
Erik J. ZÜRCHER, Turkey: A Modern History
References: "."

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 10
Homework Assignments 1 % 20
Midterms 2 % 30
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 3 42
Study Hours Out of Class 14 4 56
Homework Assignments 1 10 10
Midterms 1 2 2
Final 1 3 3
Total Workload 113

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design.
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6) Understand the process of creation and use of 2D and 3D assets and animation for video games.
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