VCD4150 3D PrintingBahçeşehir UniversityDegree Programs ADVERTISINGGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
ADVERTISING
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
VCD4150 3D Printing Spring 2 2 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Assist. Prof. ECE ARIHAN
Course Lecturer(s): Instructor CAN PEKDEMİR
Prof. Dr. HASAN KEMAL SUHER
Recommended Optional Program Components: None
Course Objectives: This course enables students to understand the history, evolution and potential of 3D printing in design. It aims to provide technical competence in 3D modeling software and hardware. It also encourages the students to explore creative and practical applications in visual communication design and provides the opportunity for innovative experiments through the forms and materials of 3D printing. In addition, it contributes to students' awareness of understanding the ethical, sustainable and cultural impacts of 3D printing.

Learning Outcomes

The students who have succeeded in this course;
1) Analyze the principles and history of 3D printing and its impact on design and society.
2) Apply technical skills to create 3D models using industry-standard software.
3) Design and fabricate functional and aesthetic 3D objects, demonstrating innovation and creativity.
4) Evaluate the quality and functionality of 3D printed objects and identify areas for improvement.
5) Propose sustainable and ethical solutions in the context of 3D printing materials and methods.

Course Content

This course introduces students to the principles, techniques, and applications of 3D printing. It covers the fundamentals of 3D modeling, materials, and printing technologies, exploring their creative and practical applications. Through hands-on projects, students will learn to conceptualize, design, and produce 3D-printed objects, gaining experience in problem-solving and innovative techniques.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to 3D Printing
2) Fundamentals of 3D Modeling
3) Materials and Techniques
4) Principles of Design for 3D Printing
5) Hands-on 3D Printing
6) Advanced 3D Modeling Techniques
7) Midterm Project
8) Applications in Visual Communication Design
9) Sustainability and Ethics in 3D Printing
10) Designing a Product for 3D Printing
11) The Integration of 3D Printing with Other Technologies (AR/VR, electronics)
12) Final Project Preparation
13) Final Project Feedbacks
14) Reflection and Future Directions

Sources

Course Notes / Textbooks: Lipson, H., & Kurman, M. (2013). Fabricated: The new world of 3D printing. John Wiley & Sons.
References: Bernier, S. N., Luyt, B., & Reinhard, T. (2015). Design for 3D printing: scanning, creating, editing, remixing, and making in three dimensions. Maker Media, Inc..

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Midterms 1 % 40
Final 1 % 60
Total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 4 56
Study Hours Out of Class 15 4 60
Midterms 1 4 4
Final 1 5 5
Total Workload 125

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To be able to apply theoretical concepts related to mass communication, consumer behavior, psychology, persuasion,sociology, marketing, and other related fields to understand how advertising and brand communication works in a free-market economy. 2
2) To be able to critically discuss and interpret theories, concepts, methods, tools and ideas in the field of advertising. 2
3) To be able to research, create, design, write, and present an advertising campaign and brand strategies of their own creation and compete for an account as they would at an advertising agency. 2
4) To be able to analyze primary and secondary research data for a variety of products and services. 2
5) To be able to develop an understanding of the history of advertising as it relates to the emergence of mass media outlets and the importance of advertising in the marketplace. 2
6) To be able to follow developments, techniques, methods, as well as research in advertising field; and to be able to communicate with international colleagues in a foreign language. (“European Language Portfolio Global Scale”, Level B1) 2
7) To be able to take responsibility in an individual capacity or as a team in generating solutions to unexpected problems that arise during implementation process in the Advertising field. 3
8) To be able to understand how advertising works in a global economy, taking into account cultural, societal, political, and economic differences that exist across countries and cultures. 2
9) To be able to approach the dynamics of the field with an integrated perspective, with creative and critical thinking, develop original and creative strategies. 2
10) To be able to to create strategic advertisements for print, broadcast, online and other media, as well as how to integrate a campaign idea across several media categories in a culturally diverse marketplace. 2
11) To be able to use computer software required by the discipline and to possess advanced-level computing and IT skills. (“European Computer Driving Licence”, Advanced Level) 2
12) To be able to identify and meet the demands of learning requirements. 2
13) To be able to develop an understanding and appreciation of the core ethical principles of the advertising profession. 2