Language of instruction: |
English |
Type of course: |
GE-Elective |
Course Level: |
Bachelor’s Degree (First Cycle)
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Mode of Delivery: |
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Course Coordinator : |
Dr. BURCU ALARSLAN ULUDAŞ |
Course Objectives: |
The aim of this course is to introduce the students how cultures have evolved in history. Cultural Studies has always been a discipline that links academia to politics, particularly the politics and struggles of the oppressed. It has identified marginalized cultural places, shed light on hidden relationships, and supported political involvement tactics throughout its many moments, stages, and breaks. Cultural Studies is an interdisciplinary field that emerged from literary studies at the end of the 1950s. It focuses on the investigation of networks of meanings, practices, and habits that are embodied in everyday objects, events, and representations of the commons. However, there is disagreement over the objectives and methods of these analyses: What is culture, and how is it studied? In this course, we are going to try to find the “answer” by focusing on different subjects benefiting from the social sciences.
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Week |
Subject |
Related Preparation |
1) |
Orientation Course Schedule Review
• Expectations
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2) |
What is cultural history? Presentation |
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2) |
What is cultural history? Presentation |
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3) |
İdentity and culture Presentation |
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4) |
Music Presentation |
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5) |
What is festival? Presentation |
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6) |
A Brief History of Food Presentation |
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6) |
A Brief History of Food Presentation |
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7) |
History of War Presentation |
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8) |
Review |
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9) |
Midterm
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10) |
Museums Presentation |
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11) |
Money and Debth Presentation |
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12) |
The Witch Presentation |
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13) |
Conceptualizing Gender Presentation |
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14) |
Review |
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15) |
Final |
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15) |
Final |
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15) |
Final |
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15) |
Final |
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Program Outcomes |
Level of Contribution |
1) |
Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. |
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2) |
Analyze, synthesize, and evaluate information and ideas from various perspectives. |
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3) |
Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. |
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4) |
Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. |
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5) |
Understand the technology and computational principles involved in developing games and master the use of game engines. |
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6) |
Understand the process of creation and use of 2D and 3D assets and animation for video games. |
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7) |
Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. |
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8) |
Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. |
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9) |
Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. |
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10) |
Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. |
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11) |
Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. |
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12) |
Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |
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