DIGITAL GAME DESIGN | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
LAW1002 | Fundamentals of Law II | Spring | 3 | 0 | 3 | 8 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Instructor İSMAİL PAMUK |
Course Lecturer(s): |
Instructor İSMAİL PAMUK Prof. Dr. AYŞE NUHOĞLU |
Recommended Optional Program Components: | None |
Course Objectives: | The main objective of the Course is to introduce to the students of Department of Economics the basic principles of law that they will need in their daily and professional lives. |
The students who have succeeded in this course; I. Learns the basic concepts of the family law. II. Knows the basic principles of the law of succession. III. Learns the basic concepts of the law of property. IV. Knows the basic concepts of the constitutional law. V. Knows the basic concepts of the administrative law. VI. Knows the basic concepts of the criminal law. VII. Knows the basic concepts of the criminal procedural law. VIII. Knows the basic concepts of the tax law IX. Learns the basic concepts of the international law. X. Learns the basic concepts of the human rights law. |
Week 1: Family Law Week 2: Law of Succession Week 3: Law of Property Week 4: Constitutional Law Week 5: Constitutional Law Week 6: Administrative Law Week 7: Administrative Law Week 8: Criminal Law Week 9: Criminal Law Week 10: Criminal Procedure Law Week 11: Criminal Procedure Law Week 12: Tax Law Week 13: International Law/Human Rights Law Week 14: General Review |
Week | Subject | Related Preparation |
1) | 1. Discussion on Syllbus, class rules and requirements. 2. Family Law | Classs note that will be provided by the instructor containing updated version of Tuğrul Ansay & Don Wallance Jr, Introduction to Turkish Law (pp. 119-135). |
2) | The Law of Succession | Classs note that will be provided by the instructor containing updated version of Tuğrul Ansay & Don Wallance Jr, Introduction to Turkish Law (pp. 135-146). |
3) | The Law of Property | Classs note that will be provided by the instructor containing updated version of Tuğrul Ansay & Don Wallance Jr, Introduction to Turkish Law (p. 147-158) |
4) | The Constitutional Law | Classs note that will be provided by the instructor containing updated version of Tuğrul Ansay & Don Wallance Jr, Introduction to Turkish Law (pp. 19-50). |
5) | Constitutional Law | Classs note that will be provided by the instructor containing updated version of Tuğrul Ansay & Don Wallance Jr, Introduction to Turkish Law (pp. 19-49) |
6) | Administrative Law | Classs note that will be provided by the instructor containing updated version of Tuğrul Ansay & Don Wallance Jr, Introduction to Turkish Law (pp. 51-89) |
7) | Administrative Law | Classs note that will be provided by the instructor containing updated version of Tuğrul Ansay & Don Wallance Jr, Introduction to Turkish Law (pp. 51-89) |
8) | The Criminal Law | Classs note that will be provided by the instructor containing updated version of Tuğrul Ansay & Don Wallance Jr, Introduction to Turkish Law (pp. 175-211) |
9) | The Criminal Law | Classs note that will be provided by the instructor containing updated version of Tuğrul Ansay & Don Wallance Jr, Introduction to Turkish Law (pp. 175-211) |
10) | The Criminal Procedural Law | Classs note that will be provided by the instructor containing updated version of Tuğrul Ansay & Don Wallance Jr, Introduction to Turkish Law (pp. 237-255) |
11) | The Criminal Procedural Law | Classs note that will be provided by the instructor containing updated version of Tuğrul Ansay & Don Wallance Jr, Introduction to Turkish Law (pp. 237-255) |
12) | Tax Law | The note that will be provided by the instructor |
13) | International Law/Human Rights Law | The note that will be provided by the instructor |
14) | General Review |
Course Notes / Textbooks: | Tuğrul Ansay & Don Wallance Jr, Introduction to Turkish Law Class notes that will be provided by the instructor |
References: |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 1 | % 10 |
Midterms | 2 | % 48 |
Final | 1 | % 42 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 58 | |
PERCENTAGE OF FINAL WORK | % 42 | |
Total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 14 | 42 |
Midterms | 1 | 2 |
Final | 1 | 2 |
Total Workload | 46 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. | |
2) | Analyze, synthesize, and evaluate information and ideas from various perspectives. | |
3) | Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. | |
4) | Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. | |
5) | Understand the technology and computational principles involved in developing games and master the use of game engines. | |
6) | Understand the process of creation and use of 2D and 3D assets and animation for video games. | |
7) | Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. | |
8) | Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. | |
9) | Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. | |
10) | Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. | |
11) | Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. | |
12) | Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |