COP4461 Netaş Agile Project ManagementBahçeşehir UniversityDegree Programs PERFORMING ARTSGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
PERFORMING ARTS
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
COP4461 Netaş Agile Project Management Spring
Fall
3 0 3 8
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Prof. Dr. ÇAĞATAY ÇATAL
Course Lecturer(s): Dr. Öğr. Üyesi TARKAN AYDIN
Course Objectives: This course will cover different types of Agile Project management technics. Course objectives can be listed as: Learning fundemantals of Agile project management, general knowledge on agile project management real-life examples with group case activities.

Learning Outcomes

The students who have succeeded in this course;
1) General knowledge on agile project management.
2) Recognize real life situations of agile project management
3) Knowledge on different types of Agile project management methodologies.
4) Adopts lean leadership principles.
5) Knowlege on open source project management.
6) Knowledge on large scale project management using agile project management methodologies

Course Content

Agile project management fundemantals, ASD (Adaptive Software Developement), RUP (Rational Unified Process), DSDM (Dynamic System Development Method), XP (Extreme Programming), CFM (Crystal Family of Methodologies), FDD, TDD (Feature and Test Driven Development), Open Source Software Development, Kanban, Scrum, Scaled Agile.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) "Agile project management Fundemantels / Orientation: • Agile project management histyory • Agile manifesto • Entrance to diferent types of agile project management types"
2) "ASD (Adaptive Software Developement), RUP (Rational Unified Process), DSDM (Dynamic System Development Method) : • Process • Roles and responsabilities • Practices • Adoption and experiences"
3) "XP (Extreme Programming), CFM (Crystal Family of Methodologies), FDD, TDD (Feature and Test Driven Development): • Process • Roles and responsabilities • Practices • Adoption and experiences"
4) "Open Source Software Development: • Getting started • Technical Infrastructure • Social and political infrastructure • Communicaiton and conflict amangement"
5) "Open Source Software Development: • Packaging and release maangement • Managing volunteers • Licenses, patent and copyrights • Budgeting"
6) "Kanban: • Process • Roles and responsabilities • Practices • Adoption and experiences"
7) "Scrum: • Team Structure • Team working • Product backlog management • Sprint execution"
8) Midterm
9) "Scrum: • Planning and meetings • Quality • Change management"
10) "Scaling agile: • Scaling agile manifesto • Lean thinking and lean leadership"
11) "Agile Release Management • Release train structure • Roles and responsibilities"
12) "Agile release management • Release planning • Vision, mission and roadmap"
13) "Agile release management • Sprint execution • Program Increment execution"
14) "Portfolio management: • Strategic theme • Budgeting and forecasting"

Sources

Course Notes / Textbooks: Mike Cohn, "Succeeding with Agile: Software Development Using Scrum", 2009 ISBN-10: 0321579364
Karl Fogel "Producing Open Source Software", 2005
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 1 % 10
Homework Assignments 3 % 25
Midterms 1 % 25
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 3 14 42
Study Hours Out of Class 5 5 25
Homework Assignments 3 8 24
Midterms 1 20 20
Final 1 30 30
Total Workload 141

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) They acquire theoretical, historical and aesthetic knowledge specific to their field by using methods and techniques related to performing arts (acting, dance, music, etc.). 2
2) They have knowledge about art culture and aesthetics and they provide the unity of theory and practice in their field. 2
3) They are aware of national and international values in performing arts. 2
4) Abstract and concrete concepts of performing arts; can transform it into creative thinking, innovative and original works. 1
5) They have the sensitivity to run a business successfully in their field. 3
6) Develops the ability to perceive, think, design and implement multidimensional from local to universal. 3
7) They have knowledge about the disciplines that the performing arts field is related to and can evaluate the interaction of the sub-disciplines within their field. 2
8) They develop the ability to perceive, design, and apply multidimensionality by having knowledge about artistic criticism methods. 3
9) They can share original works related to their field with the society and evaluate their results and question their own work by using critical methods. 1
10) They follow English language resources related to their field and can communicate with foreign colleagues in their field. 1
11) By becoming aware of national and international values in the field of performing arts, they can transform abstract and concrete concepts into creative thinking, innovative and original works. 3
12) They can produce original works within the framework of an interdisciplinary understanding of art. 2
13) Within the framework of the Performing Arts Program and the units within it, they become individuals who are equipped to take part in the universal platform in their field. 3
14) Within the Performing Arts Program, according to the field of study; have competent technical knowledge in the field of acting and musical theater. 2
15) They use information and communication technologies together with computer software that is at least at the Advanced Level of the European Computer Use License as required by the field. 3