COP4455 N11- Web Application ProgrammingBahçeşehir UniversityDegree Programs ADVERTISINGGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
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Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
COP4455 N11- Web Application Programming Spring 3 0 3 6
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi TEVFİK AYTEKİN
Course Objectives: Introduce students to web application development and prepare them for a career in the consumer internet industry by implementing a project using agile methodologies.

Learning Outcomes

The students who have succeeded in this course;
1) understanding of web application architectures
2) understanding of agile software development processes
3) familiarity with the linux operating system, and development tools used in web application programming
4) understanding of relational databases
5) understanding of user interface design and user experience design

Course Content

Web apps, design patterns in web apps, development tools and version control systems, Spring framework, dependency injection, MVC, Junit, hibernate ORM, spring+hibernate integration, Middleware ve HTTP protocol, HTTP Protocol, Spring controllers, spring filters, REST APIs, HTML, CSS, Javascript, and jquery, ajax.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction + background: historical perspective, what is a web app?, intro to design patterns in web apps, development tools and version control systems
2) Java recap and introduction to the Spring Framework: spring components used in web applications, dependency injection, MVC, Junit unit testing
3) Database Interactions and the hibernate ORM: Relational databases, ORM concept, integration of spring+hibernate
4) Middleware and the HTTP protocol: Application servers, HTTP Protocol, HTTP Requests, HTTP Responses, Sessions and cookies, Spring controllers, spring filters, REST APIs and content types
5) Presentation Layer and User interfaces: HTML, CSS, Javascript and jquery, Spring views and template engines, ajax
6) MidTerm
7) applied project (blog engine) iteration 1: General requirements of the application, user interface design, stories for registration and login, discussion about the design of the features, source code management and deployment/development environment discussions.
8) applied project (blog engine) iteration 2 / Demo and retrospective of iteration 1, stories for composing a blog post, displaying a blog post
9) applied project (blog engine) iteration 3: Demo of iteration 2 and retro. Stories for updating a blog post and deleting a blog post.
10) applied project (blog engine) iteration 4: Demo of iteration 3. Stories for adding, removing tags to a post
11) applied project (blog engine) iteration 5: Demo of iteration 4. Stories for posting, updating, deleting comments for a post.
12) applied project (blog engine) iteration 6: Demo of iteration 5. Stories for adding analytics for the blog engine.
13) Final project presentations
14) Final project presentations

Sources

Course Notes / Textbooks: "Spring in action" by Craig Walls
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 1 % 10
Homework Assignments 3 % 25
Midterms 1 % 25
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 3 42
Study Hours Out of Class 14 6 84
Homework Assignments 3 7 21
Final 1 3 3
Total Workload 150

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To be able to apply theoretical concepts related to mass communication, consumer behavior, psychology, persuasion,sociology, marketing, and other related fields to understand how advertising and brand communication works in a free-market economy. 2
2) To be able to critically discuss and interpret theories, concepts, methods, tools and ideas in the field of advertising. 2
3) To be able to research, create, design, write, and present an advertising campaign and brand strategies of their own creation and compete for an account as they would at an advertising agency. 2
4) To be able to analyze primary and secondary research data for a variety of products and services. 2
5) To be able to develop an understanding of the history of advertising as it relates to the emergence of mass media outlets and the importance of advertising in the marketplace. 2
6) To be able to follow developments, techniques, methods, as well as research in advertising field; and to be able to communicate with international colleagues in a foreign language. (“European Language Portfolio Global Scale”, Level B1) 2
7) To be able to take responsibility in an individual capacity or as a team in generating solutions to unexpected problems that arise during implementation process in the Advertising field. 3
8) To be able to understand how advertising works in a global economy, taking into account cultural, societal, political, and economic differences that exist across countries and cultures. 2
9) To be able to approach the dynamics of the field with an integrated perspective, with creative and critical thinking, develop original and creative strategies. 2
10) To be able to to create strategic advertisements for print, broadcast, online and other media, as well as how to integrate a campaign idea across several media categories in a culturally diverse marketplace. 2
11) To be able to use computer software required by the discipline and to possess advanced-level computing and IT skills. (“European Computer Driving Licence”, Advanced Level) 2
12) To be able to identify and meet the demands of learning requirements. 2
13) To be able to develop an understanding and appreciation of the core ethical principles of the advertising profession. 2