GEP1431 Turkish Sign LanguageBahçeşehir UniversityDegree Programs DIGITAL GAME DESIGNGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
DIGITAL GAME DESIGN
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
GEP1431 Turkish Sign Language Fall 3 0 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: Turkish
Type of course: GE-Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery:
Course Coordinator : Instructor HALE ERSÖZ BOZACI
Course Lecturer(s): Instructor AHU AKIN ŞAHİN
Recommended Optional Program Components: None
Course Objectives: Participation in the purpose of this course is to teach beginner level Turkish Sign Language (TİD).
The structure of TİD, whose grammatical structure is different from Turkish, cannot be examined. Lesson Turkish and/or Turkish Sign
It is processed in the form of a tongue. Lessons will be held in two languages ​​(voiced and/or TİD voiceless signs).
By giving information about the cultural structure of the hearing impaired and the TİD alphabet, basic words and
Daily life communication with the hearing impaired based on what is learned by transferring the grammatical structure and making them practice.
skills, disability culture, and the use of volunteer-based repositories and
The aim is to increase profit rates

Learning Outcomes

The students who have succeeded in this course;
Students who choose course B will learn about the needs of deaf/hearing impaired people and different disability groups, as well as learn about their own needs.
the importance of finding solutions for their fields and developing projects in disability studies.
They will understand. Awareness, students' approaches to disabled individuals they may encounter in their professional lives and
It will contribute to communication. Course days that fall on public holidays will be compensated.
d y r s will be done from the system.

Course Content

They will be able to understand disabled culture.
2. TİD can gain basic communication skills by learning the finger alphabet.
3. Learn basic TİD grammar concepts, structure, breaking sentences, asking questions, and answering.
4. They can learn to express emotions, actions and verbs with TİD.
5. Hand and body coordination by learning the use of facial expressions and gestures, which are vital for the hearing impaired.
6. Ability to communicate by learning words, phrases and sentences used in daily life with TİD.
can win)
7. By using TİD, they can give basic information about themselves, their environment and other people, and ask questions.
8. They will be able to reinforce fluent and understandable use of hands, facial expressions and gestures by practicing mutual conversation.
9. Disabled individuals will be able to have information about types of disabilities and correct communication.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Orientation Turkish Sign Language and definition of deaf • Review of Course Syllabus • Expectations
2) TİD finger alphabet signs, In TİD, adals (pronouns), short basic closed and open ended questions and response sentences Explanation of the subject, practical application and dating signs, mutual question and answer
3) Basic environmental signs with TİD, positive negative patterns Lecturing is practical application, mutual speech
4) Repetition of TİD concepts, hand and The importance of facial expression studies transfer, environmental signs reinforcement Topic explanation, practice roading, mutual conversation Performance study (opinion): 1.1. hand alphabet study Delivery time: Specified time Itslearnin in the range as video to your system will be uploaded. REGIONAL DIFFERENCES ACCEPTED IT WILL NOT BE DONE.
5) Family members and conversation with TİD molds Explanation of the subject, practical roading, mutual speech
6) Recurrence of family members with TID and time expressions days, months, weeks, seasons signs Explanation of the topic, positive or negative use of signs
7) General repetitions and sentences, with TİD basic verb signs short text practical way through studies Sentences, main verb with TİD signs short text practical way through studies
8) Midterm Exam FACE TO FACE Uploaded to its learning system videos and lessons written and/or based on signs or a video homework-exam is given. REGIONAL DIFFERENCES ACCEPTED WILL NOT BE DONE
9) Emotional signs in TİD. Negative suffixes and grammar studies topic expression, sentence and facial expression practices
10) Numbers and their uses in TİD Topic explanation, sentence practices
11) Ask for orders and sentences in TİD patterns, numerical expressions with TİD and usage differences study topic narration mutual conversation practice, question and answer
12) Fluency in mutual communication provision, basic concepts talking to each other using Practice with short text studies y lama
13) General Repetition Sentence exercises, knitting comprehension-transfer written work
14) Final program face to face will be done and will be announced from the system Uploaded to itslearnin system videos and tutorials written and/or based on signs or video homework-exam is done. REGIONAL DIFFERENCES ACCEPTED IT WILL NOT BE DONE.

Sources

Course Notes / Textbooks: B ders için aşağıdaki notlandırma sistemi yglana)aktır. Sınavlar, dersin yapısından dolayı engelli
kültürünü ve işaret yglamalarını yapma ve / veya anlama pratiğini içerdiğinden video çekimli ve /
veya yazılı formdadır. Sınavlar TİD-TÜRKÇE-TİD şeklinde işaret yglama pratiklerini ve / veya
çeviri sorlarını-engelli kültürünü içerir
References: Kitaplar: 1. Ders eğitmeninin seviyeye göre hazırladığı özel ders notları ve videoları İTSLEARNİNG
sistemine hafta hafta eklenir.
2. http://trkisaretdili.bah)esehir.ed.tr/
Bahçeşehir Üniversitesi tarafından İstanbl Edebiyat Derneği (İSEDER)
işbirliği ile yürütülen Avrpa Birliği Hayat Boy Öğrenme Projesi TİDBAU' nn
(Türk İşaret Dili İle Bariyerleri Aşın ve Uzlaşın) erişilebilir zaktan eğitim portalı, 2017
DİĞER KAYNAKLAR
3.Gün)el Türk İşaret Dili Sözlüğü www.tidsozlk.net

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Homework Assignments 1 % 5
Midterms 1 % 45
Final 1 % 50
Total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
Total % 100

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design.
2) Analyze, synthesize, and evaluate information and ideas from various perspectives.
3) Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game.
4) Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience.
5) Understand the technology and computational principles involved in developing games and master the use of game engines.
6) Understand the process of creation and use of 2D and 3D assets and animation for video games.
7) Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process.
8) Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process.
9) Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation.
10) Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice.
11) Understand the process of game publishing within industry standards besides development and utilize this knowledge practice.
12) Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games.