Bahçeşehir UniversityDegree Programs INSTRUCTIONAL TECHNOLOGIES (TURKISH, NON-THESIS, DISTANCE EDUCATION)General Information For StudentsDiploma SupplementErasmus Policy StatementBologna CommissionNational Qualifications
INSTRUCTIONAL TECHNOLOGIES (TURKISH, NON-THESIS, DISTANCE EDUCATION)
Master TR-NQF-HE: Level 7 QF-EHEA: Second Cycle EQF-LLL: Level 7

Program Outcomes

Classified

1 - Knowledge
Theoretical - Conceptual
1) Students will be able to demonstrate theoretical and practical knowledge in the areas of Educational/Instructional Technology.
2) Students will be able to conduct research in the area of Educational/Instructional Technology.
2 - Skills
Cognitive - Practical
1) Students will be able to plan and evaluate in the process of teaching information technologies.
2) Students will be able to select and implement appropriate strategies and techniques for teaching information technologies.
3) Students will be able to put their theoretical information into practice in the area of Educational/Instructional Technology.
3 - Competences
Communication and Social Competence
1) Students will be able to design and develop educational materials, software and games.
2) Students will be able to implement information technologies effectively in and outside of educational environments.
Learning Competence
1) Students will be able to measure and evaluate learners' performances in educational environments.
Field Specific Competence
1) Students will be able to self-improve their knowledge continuously in information technologies.
2) Students will be able to act ethically in electronic and non-electronic educational environments, and pass these values to next generations.
Competence to Work Independently and Take Responsibility
1) Students will be able to plan, manage, and evaluate educational projects.
2) Students will be able to find out the technologic necessities of companies, and set up these technologies.

Program Gains Program Level

Program Outcomes TR-NQF-HE 7 (Master) Level Descriptors TR-NQF-HE Main Field Descriptors
14 - Teacher training and education science
1 - Knowledge
Theoretical - Conceptual
1) Students will be able to demonstrate theoretical and practical knowledge in the areas of Educational/Instructional Technology.
2) Students will be able to conduct research in the area of Educational/Instructional Technology.
1) Develop and deepen knowledge in the same or in a different field to the proficiency level based on Bachelor level qualifications.
2) Conceive the interdisciplinary interaction which the field is related with.
2 - Skills
Cognitive - Practical
1) Students will be able to plan and evaluate in the process of teaching information technologies.
2) Students will be able to select and implement appropriate strategies and techniques for teaching information technologies.
3) Students will be able to put their theoretical information into practice in the area of Educational/Instructional Technology.
1) Conceive the interdisciplinary interaction which the field is related with.
2) Interpret the knowledge about the field by integrating the information gathered from different disciplines and formulate new knowledge.
3) Solve the problem faced related to the field by using research methods.
3 - Competences
Communication and Social Competence
1) Students will be able to design and develop educational materials, software and games.
2) Students will be able to implement information technologies effectively in and outside of educational environments.
1) Communicate current developments and studies within the field to both professional and non-professional groups systematically using written, oral and visual techniques by supporting with quantitative and qualitative data.
2) Investigate, improve social connections and their conducting norms with a critical view and act to change them when necessary
3) Communicate with peers by using a foreign language at least at a level of European Language Portfolio B2 General Level.
4) Use advanced informatics and communication technology skills with software knowledge required by the field.
Learning Competence
1) Students will be able to measure and evaluate learners' performances in educational environments.
1) Evaluate knowledge and skills acquired at proficiency level in the field with a critical approach and direct the learning.
Field Specific Competence
1) Students will be able to self-improve their knowledge continuously in information technologies.
2) Students will be able to act ethically in electronic and non-electronic educational environments, and pass these values to next generations.
1) Audit the data gathering, interpretation, implementation and announcement stages by taking into consideration the cultural, scientific, and ethic values and teach these values.
2) Develop strategy, policy and implementation plans on the issues related to the field and assess the findings within the frame of quality processes.
3) Use the knowledge, problem solving and/or implementation skills in interdisciplinary studies.
Competence to Work Independently and Take Responsibility
1) Students will be able to plan, manage, and evaluate educational projects.
2) Students will be able to find out the technologic necessities of companies, and set up these technologies.
1) Independently conduct studies that require proficiency in the field.
2) Take responsibility and develop new strategic solutions as a team member in order to solve unexpected complex problems faced within the applications in the field.
3) Demonstrate leadership in contexts that require solving problems related to the field.

Conjoined

1) Students will be able to demonstrate theoretical and practical knowledge in the areas of Educational/Instructional Technology.
2) Students will be able to conduct research in the area of Educational/Instructional Technology.
3) Students will be able to plan and evaluate in the process of teaching information technologies.
4) Students will be able to select and implement appropriate strategies and techniques for teaching information technologies.
5) Students will be able to put their theoretical information into practice in the area of Educational/Instructional Technology.
6) Students will be able to design and develop educational materials, software and games.
7) Students will be able to implement information technologies effectively in and outside of educational environments.
8) Students will be able to measure and evaluate learners' performances in educational environments.
9) Students will be able to self-improve their knowledge continuously in information technologies.
10) Students will be able to act ethically in electronic and non-electronic educational environments, and pass these values to next generations.
11) Students will be able to plan, manage, and evaluate educational projects.
12) Students will be able to find out the technologic necessities of companies, and set up these technologies.