VCD4133 Information Technology DesignBahçeşehir UniversityDegree Programs TEXTILE AND FASHION DESIGNGeneral Information For StudentsDiploma SupplementErasmus Policy StatementBologna CommissionNational Qualifications
TEXTILE AND FASHION DESIGN
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
VCD4133 Information Technology Design Spring 3 0 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery:
Course Coordinator : Assist. Prof. İLKER BERKMAN
Recommended Optional Program Components: None
Course Objectives: Course aims to establish a perspective on the life cycle of interactive computer-based systems for designers who are going to participate in ICT development projects. User centered design (UCD) methods for achieving quality in use of IT products is inspected for different steps of the development of a computer based interactive system. Students acqiure knowledge on well known methods used for UCD and apply some of the methods on pilot projects to acquire a better understanding of the methodologies and their purpose.

Learning Outcomes

The students who have succeeded in this course;
I. Identify the designers’s role within life cycle of ICT projects
II. Identify the concepts of quality in use, user experience, usability and user centered design.
III. Acquire the methods for active involvement of the users in requirement analysis of IT projects.
IV. Acquire the methods for active involvement of the users in design process of IT projects.
V. Acquire the methods for active involvement of the users in evaluation process of IT projects.
VI. Learn to plan an ICT project through UCD processes

Course Content

Course content is developed to understand user centered design as a process and learn different methods applied in different steps of UCD process. Some of the methods will be investigated by application in small-scale projects.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Software Project Lifecycle Software Engineering Methods User centered design in project lifecycle
2) Performance Testing Effectiveness Assignment(VI): Conduct performance tests and prepare data for evaluation
2) Functionality vs. Usability What is beyond usability
3) Review of UCD methods for planning ICT projects Case study for Persona Method Case study for Analyzing Context Assignment(I) for Competitor Analysis
4) Presentation of Competitor Analysis Assignments
5) Review of UCD methods for Requirement Analysis in ICT projects Assignment(II) for Contextual Inquiry
6) Case study for analyzing contextual inquiry Affinity diagramming Task analysis
7) Exploring design guidelines Assignment(III) for Paper prototyping
8) Evaluation of paper prototypes Wizard of Oz
9) Design patterns Review of UCD methods for implemantation in ICT projects
10) Review of UCD methods Test & Measure methods for user Assignment(IV): Usability questionnaires
11) Performance Testing Efficiency Assignment(V): Preparing a scenario for performance testing
13) Presentation of performance tests Diagnostic evaluation
14) Usabilty vs. User Expeirence How to promote usability in an organisation?

Sources

Course Notes / Textbooks:
References: Rogers, Y., Sharp, H., & Preece, J. (2011). Interaction design: beyond human-computer interaction. Wiley.

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 20
Homework Assignments 5 % 50
Project 1 % 30
Total % 100
PERCENTAGE OF SEMESTER WORK % 70
PERCENTAGE OF FINAL WORK % 30
Total % 100

ECTS / Workload Table

Activities Number of Activities Workload
Course Hours 14 42
Homework Assignments 14 75
Final 1 4
Total Workload 121

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Understands the principles of artistic creation and basic design and applies the art and design objects he creates within this framework.
2) Conducts the multifaceted research required for textile and fashion design processes and analyzes and interprets the results.
3) Creates original and applicable fabric, clothing and pattern designs by using elements from different historical periods and cultures in accordance with his purpose.
4) Recognizes textile raw materials and equipments.
5) Uses computer programs effectively in the garment and fabric surface design process.
6) Has professional technical knowledge regarding the implementation of clothing designs and production; In this context, recognizes and uses technological tools and equipment.
7) Understands the importance of interdisciplinary interaction and communication in textile and clothing design-production-presentation processes and reflects this on the processes.
8) Works in a programmed and disciplined manner in professional practices.
9) Realizes the necessity of lifelong learning to maintain his productivity, creativity and professional competence.
10) Understands, adopts and applies ethical responsibilities in professional practices; Has knowledge of relevant legal regulations.
11) Establishes effective visual, written and verbal communication in the field of textile and fashion design.
12) Reflects his knowledge on current and contemporary issues from all fields to his professional theoretical and practical studies on textile and clothing design; Understands the social and universal effects of these issues.
13) Has sufficient awareness about social justice, environmental awareness, quality culture and protection of cultural values.