TEXTILE AND FASHION DESIGN | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
VCD4133 | Information Technology Design | Spring | 3 | 0 | 3 | 5 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | |
Course Coordinator : | Dr. Öğr. Üyesi İLKER BERKMAN |
Recommended Optional Program Components: | None |
Course Objectives: | Course aims to establish a perspective on the life cycle of interactive computer-based systems for designers who are going to participate in ICT development projects. User centered design (UCD) methods for achieving quality in use of IT products is inspected for different steps of the development of a computer based interactive system. Students acqiure knowledge on well known methods used for UCD and apply some of the methods on pilot projects to acquire a better understanding of the methodologies and their purpose. |
The students who have succeeded in this course; I. Identify the designers’s role within life cycle of ICT projects II. Identify the concepts of quality in use, user experience, usability and user centered design. III. Acquire the methods for active involvement of the users in requirement analysis of IT projects. IV. Acquire the methods for active involvement of the users in design process of IT projects. V. Acquire the methods for active involvement of the users in evaluation process of IT projects. VI. Learn to plan an ICT project through UCD processes |
Course content is developed to understand user centered design as a process and learn different methods applied in different steps of UCD process. Some of the methods will be investigated by application in small-scale projects. |
Week | Subject | Related Preparation |
1) | Software Project Lifecycle Software Engineering Methods User centered design in project lifecycle | |
2) | Performance Testing Effectiveness Assignment(VI): Conduct performance tests and prepare data for evaluation | |
2) | Functionality vs. Usability What is beyond usability | |
3) | Review of UCD methods for planning ICT projects Case study for Persona Method Case study for Analyzing Context Assignment(I) for Competitor Analysis | |
4) | Presentation of Competitor Analysis Assignments | |
5) | Review of UCD methods for Requirement Analysis in ICT projects Assignment(II) for Contextual Inquiry | |
6) | Case study for analyzing contextual inquiry Affinity diagramming Task analysis | |
7) | Exploring design guidelines Assignment(III) for Paper prototyping | |
8) | Evaluation of paper prototypes Wizard of Oz | |
9) | Design patterns Review of UCD methods for implemantation in ICT projects | |
10) | Review of UCD methods Test & Measure methods for user Assignment(IV): Usability questionnaires | |
11) | Performance Testing Efficiency Assignment(V): Preparing a scenario for performance testing | |
13) | Presentation of performance tests Diagnostic evaluation | |
14) | Usabilty vs. User Expeirence How to promote usability in an organisation? |
Course Notes / Textbooks: | |
References: | Rogers, Y., Sharp, H., & Preece, J. (2011). Interaction design: beyond human-computer interaction. Wiley. |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 14 | % 20 |
Homework Assignments | 5 | % 50 |
Project | 1 | % 30 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 70 | |
PERCENTAGE OF FINAL WORK | % 30 | |
Total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 14 | 42 |
Homework Assignments | 14 | 71 |
Total Workload | 113 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution |