INT3948 Advanced Photo Realistic Rendering of InteriorsBahçeşehir UniversityDegree Programs ARCHITECTUREGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
ARCHITECTURE
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
INT3948 Advanced Photo Realistic Rendering of Interiors Fall 2 2 3 4
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Assoc. Prof. SUZAN GİRGİNKAYA AKDAĞ
Course Lecturer(s): Assoc. Prof. SUZAN GİRGİNKAYA AKDAĞ
Instructor MAHMUT ALTUNTAŞ
Recommended Optional Program Components: Vray, Lumion, Photoshop.
Course Objectives: This course emphasizes the use of computer as an integrated tool in design. Information on computer technology and its impact on the interior design profession are introduced. This course will teach the fundamentals of AutoCAD & 3ds Max softwares to illustrate the concepts and techniques.

Learning Outcomes

The students who have succeeded in this course;
To develop general presentation skills;
To develop an understanding of the generic aspects of CAD;
To facilitate the use of the computer in design process;
To be able to deploy the CAD systems effectively as a drafting and presentation tool.

Course Content

Advenced modelling and rendering techniques with 3ds Max software.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Course introduction and Syllabus review, Examining different render softwares.
2) İç mekan görselleştirme (Enscape ile)
3) Exterior render and animation with Enscape
4) İç mekan görselleştirme (Lumion ile)
5) Exterior rendering and animation with Lumion
6) Vray's main features. Frame buffer, toolbar and shortcut. Vray materials.
7) Vray GPU
8) VRay: Image sampling methods, antialiasing. Adaptive, QMC methods and diffrences.
9) VRay: Light Types and cameras
10) Midterm
12) Vray: İnterior render
13) Vray: Exterior rendering
14) Vray: Studio render
15) Final Exam

Sources

Course Notes / Textbooks: 3ds Max and VIZ for Architects
Scott Onstott
3ds Max 2015 Essential Training with Aaron F. Ross
References: 3ds Max and VIZ for Architects
Scott Onstott
3ds Max 2015 Essential Training with Aaron F. Ross

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 10
Application 13 % 15
Quizzes 1 % 10
Homework Assignments 6 % 5
Midterms 1 % 20
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Workload
Course Hours 13 26
Application 13 25
Study Hours Out of Class 14 20
Homework Assignments 6 8
Quizzes 2 3
Midterms 1 4
Final 1 16
Total Workload 102

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Using the theoretical/conceptual and practical knowledge acquired for architectural design, design activities and research.
2) Identifying, defining and effectively discussing aesthetic, functional and structural requirements for solving design problems using critical thinking methods.
3) Being aware of the diversity of social patterns and user needs, values and behavioral norms, which are important inputs in the formation of the built environment, at local, regional, national and international scales.
4) Gaining knowledge and skills about architectural design methods that are focused on people and society, sensitive to natural and built environment in the field of architecture.
5) Gaining skills to understand the relationship between architecture and other disciplines, to be able to cooperate, to develop comprehensive projects; to take responsibility in independent studies and group work.
6) Giving importance to the protection of natural and cultural values in the design of the built environment by being aware of the responsibilities in terms of human rights and social interests.
7) Giving importance to sustainability in the solution of design problems and the use of natural and artificial resources by considering the social, cultural and environmental issues of architecture.
8) Being able to convey and communicate all kinds of conceptual and practical thoughts related to the field of architecture by using written, verbal and visual media and information technologies.
9) Gaining the ability to understand and use technical information about building technology such as structural systems, building materials, building service systems, construction systems, life safety.
10) Being aware of legal and ethical responsibilities in design and application processes.