DES3921 History of Design and Technology IBahçeşehir UniversityDegree Programs PERFORMING ARTSGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
PERFORMING ARTS
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
DES3921 History of Design and Technology I Spring
Fall
2 0 2 4
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Assoc. Prof. MEHMET ASATEKİN
Course Lecturer(s): Assoc. Prof. MEHMET ASATEKİN
Recommended Optional Program Components: None
Course Objectives: The course aims to provide the student with information that will make him/her equipped on the development of basic technologies and visual arts on chronological basis.

Learning Outcomes

The students who have succeeded in this course;
- define the development processes of basic technologies,
- define the development processes of visual arts,
- dicuss the outcomes of artistic movements and works,
- discuss the interrelationships between technology-production-crafts-arts,
- analyze the effects of industrial revolution on arts and crafts.

Course Content

This first part of the two-semester course dicusses, as the forerunning references of industrial design, the development of basic technologies from prehistoric times to the industrial revolution. It also shows the process of evolution in visual arts during the same period. It gives information on how these two development/evolution processes interacted with the industrial revolution and prepared the grounds for a new discipline as industrial design.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Continuity between technology-art-design. Basic definitions of technology and arts.
2) Primitive technologies.
3) From primitive technologies to medieval times.
4) Medieval technologies.
5) Beginnings of visual arts. Primitive, Egyptian, Greek, Roman arts.
6) Medieval arts.
7) Gothic arts.
8) Visual elaboration on medieval living and arts.
9) Renaissance arts.
10) Renaisance arts.
11) Visual elaboration on renaissance living and painting.
12) Industrial Revolution and new technologies.
13) Industrial revolution and new technologies.
14) Symbolizm in painting and the emergence of the artist as an individual.

Sources

Course Notes / Textbooks: non
References: non

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 12 % 5
Homework Assignments 1 % 15
Midterms 2 % 40
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Workload
Course Hours 14 28
Study Hours Out of Class 14 56
Midterms 1 2
Paper Submission 1 4
Final 1 2
Total Workload 92

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) They acquire theoretical, historical and aesthetic knowledge specific to their field by using methods and techniques related to performing arts (acting, dance, music, etc.). 2
2) They have knowledge about art culture and aesthetics and they provide the unity of theory and practice in their field. 2
3) They are aware of national and international values in performing arts. 2
4) Abstract and concrete concepts of performing arts; can transform it into creative thinking, innovative and original works. 1
5) They have the sensitivity to run a business successfully in their field. 3
6) Develops the ability to perceive, think, design and implement multidimensional from local to universal. 3
7) They have knowledge about the disciplines that the performing arts field is related to and can evaluate the interaction of the sub-disciplines within their field. 2
8) They develop the ability to perceive, design, and apply multidimensionality by having knowledge about artistic criticism methods. 3
9) They can share original works related to their field with the society and evaluate their results and question their own work by using critical methods. 1
10) They follow English language resources related to their field and can communicate with foreign colleagues in their field. 1
11) By becoming aware of national and international values in the field of performing arts, they can transform abstract and concrete concepts into creative thinking, innovative and original works. 3
12) They can produce original works within the framework of an interdisciplinary understanding of art. 2
13) Within the framework of the Performing Arts Program and the units within it, they become individuals who are equipped to take part in the universal platform in their field. 3
14) Within the Performing Arts Program, according to the field of study; have competent technical knowledge in the field of acting and musical theater. 2
15) They use information and communication technologies together with computer software that is at least at the Advanced Level of the European Computer Use License as required by the field. 3