SEN3004 Web ProgrammingBahçeşehir UniversityDegree Programs PHOTOGRAPHY AND VIDEOGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
PHOTOGRAPHY AND VIDEO
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
SEN3004 Web Programming Spring
Fall
3 0 3 6
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Hybrid
Course Coordinator : Dr. Öğr. Üyesi TAMER UÇAR
Course Lecturer(s): Dr. Öğr. Üyesi TAMER UÇAR
Recommended Optional Program Components: None.
Course Objectives: The students will have the ability to develop database-driven web applications using Java-based web development technologies and frameworks.

Learning Outcomes

The students who have succeeded in this course;
1. Analyze web application development processes;
2. Define server and client interactions;
3. Integrate database operations in web application development;
4. Analyze REST architectural style;
5. Construct page templates;
6. Develop dynamic web applications;
7. Describe Spring Boot framework;

Course Content

The course content covers the development of web applications with technologies such as Spring Boot, Thymeleaf, JDBC, and JPA.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to Web Programming
2) HTML and CSS Basics
3) Spring Boot, Maven, and Spring Tool Suite
4) Developing Controller Classes
5) Thymeleaf Template Engine and Form Elements
6) Data Validation and Exception Handling
7) Case Study
8) Data Access with JDBC and H2
9) Data Access with Java Persistence API
10) Data Access with Java Persistence API
11) Internationalization (I18N)
12) Developing RESTful Web Services
13) Security with Spring Boot
14) Security with Spring Boot

Sources

Course Notes / Textbooks: Learning Spring Boot 3.0 (Third Ed.), Greg L. Turnquist
ISBN-13: 978-1803233307

HTML5 and CSS3, Illustrated Complete (Second Edition), Sasha Vodnik
ISBN-13: 978-1305394049
References: -

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Project 1 % 20
Midterms 1 % 35
Final 1 % 45
Total % 100
PERCENTAGE OF SEMESTER WORK % 35
PERCENTAGE OF FINAL WORK % 65
Total % 100

ECTS / Workload Table

Activities Number of Activities Workload
Midterms 1 2
Total Workload 2

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Knowledge of photographic and video media and ability to use basic, intermediate and advanced techniques of these media.
2) Ability to understand, analyze and evaluate theories, concepts and uses of photography and video.
3) Ability to employ theoretical knowledge in the areas of the use of photography and video.
4) Familiarity with and ability to review the historical literature in theoretical and practical studies in photography and video.
5) Ability in problem solving in relation to projects in photography and video.
6) Ability to generate innovative responses to particular and novel requirements in photography and video.
7) Understanding and appreciation of the roles and potentials of the image across visual culture
8) Ability to communicate distinctively by means of photographic and video images.
9) Experience of image post-production processes and ability to develop creative outcomes through this knowledge.
10) Knowledge of and ability to participate in the processes of production, distribution and use of photography and video in the media.
11) Ability to understand, analyze and evaluate global, regional and local problematics in visual culture.
12) Knowledge of and ability to make a significant contribution to the goals of public communication.
13) Enhancing creativity via interdisciplinary methods to develop skills for realizing projects.
14) Gaining general knowledge about the points of intersection of communication, art and technology.