ANI4017 Seminars w/ International Art&Design ComBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementBologna CommissionNational Qualifications
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
ANI4017 Seminars w/ International Art&Design Com Fall
Spring
2 2 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery:
Course Coordinator : Prof. Dr. NAZLI EDA NOYAN CELAYİR
Course Objectives: The course aims to create a space where students and professionals working in the field of design and art can share their artistic production processes, knowledge and experience and become an international community.

Learning Outcomes

The students who have succeeded in this course;
The students who have succeeded in this course;
1) be able to comprehend the basic concepts of animation and design.
2) be able to comprehend audio-visual interdisciplinary artistic practices.
3) be able to have the knowledge and skills to produce their own artistic works.
4) be able to Interacts with experts in their fields on an international scale, establishes bonds and becomes a part of a community.
5) be able to have the ability to think and produce together with a community.

Course Content

Students meet with professionals working in the field of design and art, and they explore animation and audiovisual interdisciplinary artistic practices with professionals.

Teaching Methods of the Course: Hands-on exercises, case studies, group discussions, seminars and guest speakers, project-based learning, creative workshops.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction: The importance of being a world citizen in design and art
2) Student introductions- portfolios
3) Design and art societies with country profile
4) Design and art societies with country profile
5) Joint project content sharing and discussion
7) International project review
8) Collaborative work
9) International project review
10) Collaborative work
11) International project review
12) Final: Joint project presentations
13) Final: Joint project presentations
14) Final: Joint project presentations

Sources

Course Notes / Textbooks:
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Application 11 % 60
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 11 3 33
Application 11 4 44
Study Hours Out of Class 11 4 44
Final 1 4 4
Total Workload 125

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.