GEP0125 Performance ArtBahçeşehir UniversityDegree Programs SOFTWARE ENGINEERINGGeneral Information For StudentsDiploma SupplementErasmus Policy StatementBologna CommissionNational Qualifications
SOFTWARE ENGINEERING
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
GEP0125 Performance Art Fall
Spring
3 0 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: GE-Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Hybrid
Course Coordinator : Assist. Prof. SERCAN ÖZİNAN
Course Objectives: Emerging in the mid-20th century, ‘Performance Art’ emerged in America as a continuation of avant-garde movements (such as Futurism, Dadaism, Expressionism, Surrealism). Basically, this movement, which discusses conventional music and performing arts in terms of form and content, breaks stereotypical artistic ideas and consists only of action-oriented performances, regardless of space and time. Within the framework of a specific theme, it is possible to see performances in almost all art genres in addition to genres such as Happening, Pop-Art, Fluxus. Students taking the course will have knowledge in the field of performance art and will reach a basic level of knowledge about contemporary art. Upon successful completion of this course, students will be able to acquire the following knowledge.

Learning Outcomes

The students who have succeeded in this course;
1. Students will learn how, why and how art has changed since the Renaissance.
2. They will acquire basic information about Friedrich Nietzsche who influenced art in terms of content and form.
3. They will learn how and how avant-garde movements emerged in all branches of art.
4. Recognize the important representatives of contemporary theater.
5. learn the history of socio-political situations that have contributed to the emergence of performance art.
6. will be able to discuss the works of various performance artists.
7. Gain the ability to comment on the performing arts and gain intellectual knowledge.
8. will be able to interpret contemporary performances, especially in the Biennials organized in Istanbul and in various museums.

Course Content

During the 14-week education period, the historical socio-political tendency at the origin of avant-garde movements and performance art will be explained in our course, and the works of various performance artists will be watched and discussed with the students. A theoretical education will be observed.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Post-Renaissance Painting and the Artist's 'View'
2) Classicism-Naturalism-Romanticism
3) Apollonian and Dionysian Approach to Art in Nietzsche
4) Emergence of Avant-Garde Movements
5) Futurism-Dadaism-Surrealism-Expressionism
6) Antonin Artaud and the Theater of Cruelty
7) Richard Schechner and Environmental Theater
8) Mid Term Week
9) Performance of the Self
10) Happening Performance Experiments in the Mid-1900s
11) Chris Burden, Yoko Ono, John Cage, Jackson Pollock (Review)
12) Joseph Beuys, Hermann Nitsch, Stelarc, Marina Abramovic (Review)
13) Olivier de Sagazan-Transfiguration (Review)
14) DV8 - The Cost Of Living (Review)

Sources

Course Notes / Textbooks:
References: Artaud, A. (1993). Tiyatro ve İkizi. İstanbul: Yapı Kredi Yayınları
Candan, A. (2003). Yirminci Yüzyılda Öncü Tiyatro. İstanbul: Bilgi Üniversitesi Yayınevi
Carlson, M. (2013). Performans Sanatı. Ankara: Dost Yayınları
Florenski, P. (2011). Tersten Perspektif. Tersten Perspektif. İstanbul: Metis Yayınları
Goffman, E. (2014). Günlük Yaşamda Benliğin Sunumu. İstanbul: Metis Yayınları
Nietzsche, F. (2011). Yunanlıların Trajik Çağında Felsefe. İstanbul: Say Yayınları

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Midterms 1 % 40
Final 1 % 60
Total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 13 3 39
Study Hours Out of Class 10 7 70
Midterms 1 2 2
Final 1 2 2
Total Workload 113

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Be able to specify functional and non-functional attributes of software projects, processes and products.
2) Be able to design software architecture, components, interfaces and subcomponents of a system for complex engineering problems.
3) Be able to develop a complex software system with in terms of code development, verification, testing and debugging.
4) Be able to verify software by testing its program behavior through expected results for a complex engineering problem.
5) Be able to maintain a complex software system due to working environment changes, new user demands and software errors that occur during operation.
6) Be able to monitor and control changes in the complex software system, to integrate the software with other systems, and to plan and manage new releases systematically.
7) Be able to identify, evaluate, measure, manage and apply complex software system life cycle processes in software development by working within and interdisciplinary teams.
8) Be able to use various tools and methods to collect software requirements, design, develop, test and maintain software under realistic constraints and conditions in complex engineering problems.
9) Be able to define basic quality metrics, apply software life cycle processes, measure software quality, identify quality model characteristics, apply standards and be able to use them to analyze, design, develop, verify and test complex software system.
10) Be able to gain technical information about other disciplines such as sustainable development that have common boundaries with software engineering such as mathematics, science, computer engineering, industrial engineering, systems engineering, economics, management and be able to create innovative ideas in entrepreneurship activities. 4
11) Be able to grasp software engineering culture and concept of ethics and have the basic information of applying them in the software engineering and learn and successfully apply necessary technical skills through professional life. 3
12) Be able to write active reports using foreign languages and Turkish, understand written reports, prepare design and production reports, make effective presentations, give clear and understandable instructions.
13) Be able to have knowledge about the effects of engineering applications on health, environment and security in universal and societal dimensions and the problems of engineering in the era and the legal consequences of engineering solutions. 3