FILM AND TELEVISION | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
FTV2926 | Digital Storytelling | Spring | 3 | 0 | 3 | 5 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Prof. Dr. NİLAY ULUSOY |
Course Lecturer(s): |
Instructor BORA GÖKŞİNGÖL |
Course Objectives: | This course aims to show how meaning is created in digital media by studying the fundamental rules of the grammar of cinema. Starting with the general aspects of narrative theories, the course will move on to take each basic component of mise-en-scene and cinematography and explain how they are used to convey information in digital media's narrative structures, especially in videogames'. |
The students who have succeeded in this course; 1) Have knowledge about contemporary narrative techniques. 2) Analyze new media products and obtain new gains. 3) Gain the ability to research and interpret the visual language and visual language formations. 4) Learn about the stimulation of emotions with visual expression. |
Digital Storytelling course examines the theoretical information on new media products in detail and aims to inform students about narrative techniques in current and different media. |
Week | Subject | Related Preparation |
1) | Introduction | |
2) | Contemporary narrative practices | |
3) | Basic literary theories | |
4) | Film and narrative language | |
5) | Play and computer games | |
6) | Properties of digital media | |
7) | Narrative in computer games | |
8) | Midterm presentations | |
9) | Film and computer games | |
10) | Sound and Editing | |
11) | Cinematography | |
12) | Mise-en-scene I | |
13) | Mise-en-scene II | |
14) | Final presentations |
Course Notes / Textbooks: | 1. Salen, K., Tekinbaş, K. S., & Zimmerman, E. (2004). Rules of play: Game design fundamentals. MIT press. 2. Aarseth, E. J. (1997). Cybertext: Perspectives on ergodic literature. JHU Press. 3. Murray, J. H., & Murray, J. H. (2017). Hamlet on the holodeck: The future of narrative in cyberspace. MIT press. 4. Bordwell, D., Thompson, K., & Smith, J. (1993). Film art: An introduction (Vol. 7). New York: McGraw-Hill. |
References: |
Semester Requirements | Number of Activities | Level of Contribution |
Presentation | 2 | % 30 |
Project | 2 | % 30 |
Final | 1 | % 40 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 30 | |
PERCENTAGE OF FINAL WORK | % 70 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 3 | 42 |
Study Hours Out of Class | 13 | 3 | 39 |
Presentations / Seminar | 2 | 3 | 6 |
Project | 2 | 20 | 40 |
Final | 1 | 4 | 4 |
Total Workload | 131 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Being familiar to the main concepts and methods of the social sciences and the fine arts devoted to understanding the world and the society | 3 |
2) | Having comprehensive knowledge regarding different media and branches of art | 3 |
3) | Knowing the historical background of audio-visual moving images in the world and in Turkey and keeping pace with the new developments in the area | 4 |
4) | Having a good command of the language and the aesthetics of audio-visual moving images in the world and in Turkey | 3 |
5) | Being able to create a narrative that could be used in a fiction or a non-fiction audio-visual moving image product | 2 |
6) | Being able to write a script ready to be shot | 3 |
7) | Having the skills to produce the photoboard of a script in hand and to shoot the film using the camera, the lights and other necessary equipment | 3 |
8) | Being able to transfer the footage of a film to the digital medium, to edit and do other post-production operations | 2 |
9) | Being able to create a documentary audio visual moving image from the preliminary sketch stage to shooting, editing and post-production stages | 4 |
10) | Being able to produce an audio visual moving image for television and audio products for radio from preliminary stages through shooting and editing to the post-production stage | 2 |
11) | Being culturally and theoretically equipped to make sense of an audio-visual moving image, to approach it critically with regard to its language and narration and being able to express his/her approach in black and white | 4 |
12) | Having ethical values and a sense of social responsibility | 4 |