COP4455 N11- Web Application ProgrammingBahçeşehir UniversityDegree Programs PERFORMING ARTSGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
PERFORMING ARTS
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
COP4455 N11- Web Application Programming Spring
Fall
3 0 3 6
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi TEVFİK AYTEKİN
Course Objectives: Introduce students to web application development and prepare them for a career in the consumer internet industry by implementing a project using agile methodologies.

Learning Outcomes

The students who have succeeded in this course;
1) understanding of web application architectures
2) understanding of agile software development processes
3) familiarity with the linux operating system, and development tools used in web application programming
4) understanding of relational databases
5) understanding of user interface design and user experience design

Course Content

Web apps, design patterns in web apps, development tools and version control systems, Spring framework, dependency injection, MVC, Junit, hibernate ORM, spring+hibernate integration, Middleware ve HTTP protocol, HTTP Protocol, Spring controllers, spring filters, REST APIs, HTML, CSS, Javascript, and jquery, ajax.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction + background: historical perspective, what is a web app?, intro to design patterns in web apps, development tools and version control systems
2) Java recap and introduction to the Spring Framework: spring components used in web applications, dependency injection, MVC, Junit unit testing
3) Database Interactions and the hibernate ORM: Relational databases, ORM concept, integration of spring+hibernate
4) Middleware and the HTTP protocol: Application servers, HTTP Protocol, HTTP Requests, HTTP Responses, Sessions and cookies, Spring controllers, spring filters, REST APIs and content types
5) Presentation Layer and User interfaces: HTML, CSS, Javascript and jquery, Spring views and template engines, ajax
6) MidTerm
7) applied project (blog engine) iteration 1: General requirements of the application, user interface design, stories for registration and login, discussion about the design of the features, source code management and deployment/development environment discussions.
8) applied project (blog engine) iteration 2 / Demo and retrospective of iteration 1, stories for composing a blog post, displaying a blog post
9) applied project (blog engine) iteration 3: Demo of iteration 2 and retro. Stories for updating a blog post and deleting a blog post.
10) applied project (blog engine) iteration 4: Demo of iteration 3. Stories for adding, removing tags to a post
11) applied project (blog engine) iteration 5: Demo of iteration 4. Stories for posting, updating, deleting comments for a post.
12) applied project (blog engine) iteration 6: Demo of iteration 5. Stories for adding analytics for the blog engine.
13) Final project presentations
14) Final project presentations

Sources

Course Notes / Textbooks: "Spring in action" by Craig Walls
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 1 % 10
Homework Assignments 3 % 25
Midterms 1 % 25
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 3 42
Study Hours Out of Class 14 6 84
Homework Assignments 3 7 21
Final 1 3 3
Total Workload 150

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) They acquire theoretical, historical and aesthetic knowledge specific to their field by using methods and techniques related to performing arts (acting, dance, music, etc.). 2
2) They have knowledge about art culture and aesthetics and they provide the unity of theory and practice in their field. 2
3) They are aware of national and international values in performing arts. 2
4) Abstract and concrete concepts of performing arts; can transform it into creative thinking, innovative and original works. 1
5) They have the sensitivity to run a business successfully in their field. 3
6) Develops the ability to perceive, think, design and implement multidimensional from local to universal. 3
7) They have knowledge about the disciplines that the performing arts field is related to and can evaluate the interaction of the sub-disciplines within their field. 2
8) They develop the ability to perceive, design, and apply multidimensionality by having knowledge about artistic criticism methods. 3
9) They can share original works related to their field with the society and evaluate their results and question their own work by using critical methods. 1
10) They follow English language resources related to their field and can communicate with foreign colleagues in their field. 1
11) By becoming aware of national and international values in the field of performing arts, they can transform abstract and concrete concepts into creative thinking, innovative and original works. 3
12) They can produce original works within the framework of an interdisciplinary understanding of art. 2
13) Within the framework of the Performing Arts Program and the units within it, they become individuals who are equipped to take part in the universal platform in their field. 3
14) Within the Performing Arts Program, according to the field of study; have competent technical knowledge in the field of acting and musical theater. 2
15) They use information and communication technologies together with computer software that is at least at the Advanced Level of the European Computer Use License as required by the field. 3