MBG3001 BiotechnologyBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
MBG3001 Biotechnology Spring 3 0 3 8
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi EMİNE KANDEMİŞ
Recommended Optional Program Components: There is none.
Course Objectives: This course is an introduction to the field of biotechnology. The objective is to discuss the utilization of biotechnology for food, healthcare, environment and energy.

Learning Outcomes

The students who have succeeded in this course;
1.Recognize the field of biotechnology.
2.Define the methods utilized in biotechnology.
3.Recognize the applications of biotechnology
4.Discuss the interdisciplinary working in the area of biotechnology.
5.Discuss the regulations of biotechnology.
6.Recognize the ethical concerns raised with biotechnology.

Course Content

Course includes the techniques used in biotechnology and its applications.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) The Biotechnology Century Reading
2) Genes and Genomes Reading
3) Recombinant DNA Technology and “Omics” Technology Reading
4) Proteins as Products Reading
5) Applications of Microbial Biotechnology Reading
6) Applications of Plant (Agricultural) Biotechnology Reading
7) Applications of Animal Biotechnology I Reading
8) Applications of Animal Biotechnology II Reading
9) Applications Biotechnology in Forensic Science Reading
10) Applications of Environmental Biotechnology Reading
11) Marine and Aquatic Applications of Biotechnology Reading
12) Applications of Medical Biotechnology Reading
13) Biotechnology and Regulations Reading
14) Ethics and Biotechnology Reading

Sources

Course Notes / Textbooks: Ders notları haftalık olarak verilecektir.
Course notes will be supplied weekly.

References: Introduction to Biotechnology, William J. Thieman and Michael A. Palladino, International Edition, 3/e, Pearson Education Inc., 2013. (ISBN 13: 978-0-321-81892-8)

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 1 % 5
Presentation 1 % 20
Midterms 1 % 25
Final 1 % 50
Total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 3 42
Study Hours Out of Class 14 5 70
Presentations / Seminar 1 2 2
Midterms 1 17 17
Final 1 19 19
Total Workload 150

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.