TGT2014 EntrepreneurshipBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
TGT2014 Entrepreneurship Spring 2 0 2 3
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: Turkish
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Instructor FIRAT KARA
Course Lecturer(s): Instructor AYBİKE ELİF BOLCAN
Instructor ERDAL ÇALIŞ
Recommended Optional Program Components: Medical Imaging Centers
Course Objectives: This lesson aims to teach entreneurship, and the methods of being successful in worklife for the entrepreneurs.

Learning Outcomes

The students who have succeeded in this course;
Students passing this lesson explain basic concepts of entrepreneurship.

Course Content

This lesson contains basic concepts of entrepreneurship, the importance of entrepreneurship socially, economically, history of entrepreneurship

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Basic Concepts of Entrepreneurship
2) Social and Economical Importance of Entrepreneurship
3) Process of Being Entrepreneurship
4) New Work Ideas, Risk Capital and Other Methods of Finding Capital
5) Entrepreneurship Types And Entrepreneurship Culture
6) Successful Entrepreneurship Stories
7) Encouragement of Entrepreneurship In Turkey
8) Management Function of Small Businesses
9) New Management Approaches
10) Production Function of Small Business and Production Techniques
11) Marketing Structure of Small Business and Problems and Marketing Techniques
12) Functions of Human Resources and Public Relations in Small Business
13) Finance Structure of Small Business, Problems and Finance Techniques
14) Problems of Small Business In Turkey and Solutions

Sources

Course Notes / Textbooks: Weekly distributed by the course lecturer.
References: 1- Orhan KÜÇÜK, Girişimcilik ve Küçük işletme Yönetimi, Seçkin Yayıncılık, 2. Baskı, Ankara, 2005.
2- B. Zafer ERDOĞAN, Girişimcilik ve Kobiler: Teori ve Uygulama, Ekin Kitabevi, 2. Baskı, Bursa, 2011.

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Quizzes 1 % 10
Homework Assignments 1 % 10
Midterms 1 % 20
Final 1 % 60
Total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 2 28
Study Hours Out of Class 14 2 28
Homework Assignments 3 5 15
Quizzes 1 1 1
Midterms 1 1 1
Final 1 2 2
Total Workload 75

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.