COMPUTER PROGRAMMING (TURKISH) | |||||
Associate | TR-NQF-HE: Level 5 | QF-EHEA: Short Cycle | EQF-LLL: Level 5 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
VCD3113 | 3D Modelling | Spring Fall |
2 | 2 | 3 | 5 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Associate (Short Cycle) |
Mode of Delivery: | |
Course Coordinator : | Dr. Öğr. Üyesi İPEK TORUN |
Course Lecturer(s): |
Instructor CAN PEKDEMİR Prof. Dr. HASAN KEMAL SUHER |
Recommended Optional Program Components: | None |
Course Objectives: | The aim of this course is to make an introduction to 3D modelling and computer animation world and to give a basic understanding of “how it works” in 3D animatio. Students will be informed about terms and techniques of 3D modelling and learn to use a 3D software. The relation of 3D modelling between sculpture, painting, architecture, computer games, cinema, music will also be explained in this course. |
The students who have succeeded in this course; I. To gain an understanding about virtual 3D environment. II. Practice skills of 3D modelling and texture mapping. III. Practice skills of basic animation in 3D environment. IV. Learn to use one of the industry standard 3D softwares. |
Week | Subject | Related Preparation |
1) | 1. Week : Introduction to 3D modelling (Basic concepts of 3D modelling and general information about softwares) | |
2) | 2.Week : Starting with 2d shapes | |
3) | 3.Week : Transforming to 3d meshes | |
4) | 4.Week : Polygon modelling 1(objects) | |
5) | 5.Week : Mid term 1 | |
6) | 6.Week : Polygon modelling 2(organic) | |
7) | 7.Week : Materials / Shaders | |
8) | 8.Week : Basic Mapping 1 | |
9) | 9.Week : Mapping 2 | |
10) | 10.Week : Mid Term 2 | |
11) | 11.Week : How to create a texture in Photoshop. | |
12) | 12.Week : Introduction to Animation (Basic concepts of 3D animation and general information about softwares) | |
13) | 13.Week : First Animation: Bouncing ball | |
14) | Review |
Course Notes / Textbooks: | |
References: |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 10 | % 10 |
Midterms | 2 | % 40 |
Final | 1 | % 50 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 50 | |
PERCENTAGE OF FINAL WORK | % 50 | |
Total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 14 | 42 |
Homework Assignments | 11 | 60 |
Final | 3 | 24 |
Total Workload | 126 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Students will have knowledge of fundemantals of mathemetaics and phsics | |
2) | Students will have konowledge of relevant software and hardware requirements in the office environment | |
3) | Having the ability to define and explain the fundemental concepts, principles and essentilas of software and having the ability to develop software. | |
4) | Having the ability to use tools, machines and having the ability to recognize and diagnose problems in the related computer fields. | |
5) | Having the ability to communicate efficiently in verbal and written Turkish, to know at least one foreign language in order to communicate with the colleagues and customers. | |
6) | Having the ability to setup,diagnose and maintanance of databases | |
7) | Having the ability to design graphical animations for desktop applications and internet programming. | |
8) | Having the ability to develop and control internet projects | |
9) | Having the ability to develop group projects, team work, software and hardware projects | |
10) | Having the ability to set up,diagnose operating systems and network systems |