CARTOON AND ANIMATION | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
LOG4437 | Humanitarian Logistics | Spring | 3 | 0 | 3 | 6 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Prof. Dr. YAVUZ GÜNALAY |
Course Lecturer(s): |
Dr. Öğr. Üyesi LEVENT AKSOY |
Recommended Optional Program Components: | None present |
Course Objectives: | To discuss the importance and challenges of Humanitarian Logistics |
The students who have succeeded in this course; Social responsibility; importance of Logistics in Humanitarian Aid; use of mathematical models in social events |
This course provides an overview of humanitarian logistics by introducing the challenging context in which it takes place, the organizations typically involved, the products and services needed, and the operational approaches taken and challenges encountered in meeting the needs. Also operational challenges; funding issues; coordination and strengthening local capacity are discussed. |
Week | Subject | Related Preparation |
1) | Humanitarian Context and activities | |
2) | Accountability and performance measurement | |
3) | Sourcing & procurement | |
4) | Warehousing & materials management | |
5) | International Transport & use of 3PL in principle and practice | |
6) | DISTRIBUTION MECHANISMS IN PRINCIPLE AND PRACTICE | |
7) | COORDINATION AND ACCOUNTABILITY | |
8) | Midterm Exam | |
9) | Mini Cases and Project Definitions | |
10) | Math Programming Models | |
11) | Newspaper boy problem | |
12) | Transshipment Problem | |
13) | Project presentations | |
14) | General Review |
Course Notes / Textbooks: | Hocanın ders notları |
References: | Notes provided by the instructor |
Semester Requirements | Number of Activities | Level of Contribution |
Quizzes | 5 | % 10 |
Presentation | 1 | % 10 |
Project | 1 | % 30 |
Midterms | 1 | % 20 |
Final | 1 | % 30 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 3 | 42 |
Project | 1 | 20 | 20 |
Midterms | 1 | 15 | 15 |
Paper Submission | 1 | 45 | 45 |
Final | 1 | 25 | 25 |
Total Workload | 147 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | To have theoretical and practical knowledge and skills in cartoon and animation. | |
2) | To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. | |
3) | Making animated films with various artistic styles and techniques. | |
4) | Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. | |
5) | To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. | |
6) | To be able to evaluate cartoon and animations in the framework of their knowledge and skills. | |
7) | To be able to define and manage learning requirements in the field of cartoon and animation. | |
8) | To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. | |
9) | To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. | |
10) | To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. | |
11) | Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. | |
12) | To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |