CET4005 Web DesignBahçeşehir UniversityDegree Programs COMPUTER EDUCATION AND INSTRUCTIONAL TECHNOLOGIESGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
COMPUTER EDUCATION AND INSTRUCTIONAL TECHNOLOGIES
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
CET4005 Web Design Spring 2 2 3 4

Basic information

Language of instruction: English
Type of course: Must Course
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi YAVUZ SAMUR
Course Lecturer(s): Instructor BARIŞ ERDOĞAN
Dr. Öğr. Üyesi ÖZGÜR ERKUT ŞAHİN
Recommended Optional Program Components: There is no recommended optional program component.
Course Objectives: Major objective of the course is designing fully functional educational Web site.

Learning Outcomes

The students who have succeeded in this course;
In this course students will learn how to design,develop and evaluate an educational Web site.

Course Content

The course is divided into four parts (the WEB environment, HTML5, Graphics, Multimedia and interactivity), each covering a general subject area. Part I The WEB Environment: introduces some broad concepts about the way the WEB works, which should orient designers to the peculiarities of the medium. Part II HTML5: focuses on HTML5 tags and their use. Part III Graphics: provide background information on WEB graphics file formats as well as overviews of available tools and practical tips for graphic production and optimization. Part IV Multimedia and Interactivity: focus on the animation, audio, and interactive capabilities of the WEB. In addition to these chapters Emerging Technologies and design programs (i.e CSS3, HTML5, JavaScript, Adobe Edge) will also be discussed.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction
2) Design principles for the WEB Environment
3) Graphics use and design for Web
4) Multimedia and Interactivity: designing the animation, audio, and interactive capabilities of the WEB
5) Multimedia and Interactivity: designing the animation, audio, and interactive capabilities of the WEB
6) Emerging Technologies in web design
7) HTML5
8) HTML5
9) CSS3
10) Javascript
11) Javascript
12) Developing educational web site
13) Developing educational web site
14) Developing educational web site

Sources

Course Notes / Textbooks: Lane, J., Barker, T., Lewis, J.R. & Moscovitz, M. (2012). Foundation Website Creation with HTML5, CSS3, and JavaScript. http://libris.bahcesehir.edu.tr/
References: Clark, R., Studholme, O., Murphy, C. & Manian, D. (2012). Beginning HTML5 and CSS3. http://libris.bahcesehir.edu.tr/
Pfaffenberger, B. (2004). HTML, XHTML, and CSS bible. Ebook: http://libris.bahcesehir.edu.tr/
Horton, S. (2000). Web teaching guide, London: Yale Unv. Press. [See also http://www.webteachingguide.com/]
Lane, J. (2008). Foundation Website Creation with CSS, XHTML, and JavaScript. Ebook: http://libris.bahcesehir.edu.tr/
Lynch, P.L. & Horton, S. (2002).Web Style Guide: Basic Design Principles for Creating Web Sites, http://www.webstyleguide.com/index.html?/contents.html.
Morris, T.F. (2010).Web Development and Design Foundations with XHTML (5th Edition). Addison Wesley.
W3Shools. http://www.w3schools.com/

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 10 % 10
Project 1 % 60
Final 1 % 30
Total % 100
PERCENTAGE OF SEMESTER WORK % 10
PERCENTAGE OF FINAL WORK % 90
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 4 56
Project 1 35 35
Final 1 20 20
Total Workload 111

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To define concepts related to the latest knowledge, tools and other scientific resources for the teaching profession, educational technology and information technologies in terms of national and international standards.
2) To explain the main elements of teaching strategies, methods and techniques, material design and assessment and evaluation processes that affect the development of educational technology integration.
3) To develop competencies related to software languages, operating systems, computer networks and computer hardware. 5
3) To use the most appropriate curriculum frameworks to plan lessons and activities based on active and student-centered learning integrated with technology.
4) To use the most appropriate curriculum frameworks to plan lessons and activities based on active and student-centered learning integrated with technology. 3
5) To plan, implement and evaluate classroom activities that utilize cutting-edge technologies to foster creativity, problem solving and critical thinking using scientific methods.
6) To build strong theoretical and applied models to develop solutions to problems that focus on systems and human development within a learning organization.  4
7) To review, evaluate and recommend strategies for technology integration based on the interests, needs, individual differences and developmental characteristics of students in primary and secondary education.
8) To work individually and collaboratively in a team to carry out activities related to educational technology, information technology and the teaching profession in an interdisciplinary approach. 5
9) To effectively use and evaluate educational technologies and appropriately designed instructional models as a means of achieving and meeting learning objectives and requirements. 4
10) To utilize effective metacognitive techniques to make the classroom a community of learners engaged in lifelong learning activities.
11) To prepare trainings and projects related to educational technology for the community and to provide counseling to individuals in enhancing learning through the appropriate use of technology. 5
12) To implement cost and time sensitive strategies to support individuals and organizations to carry out their work more effectively.
13) To equip teachers to be pioneers and models in the application of technology for educational purposes using ethical and legal standards and to keep pace with changing technology.
14) To investigate efficient design solutions and existing standards used today for educational technologies, curricula, innovations and outcomes related to work, school, education sector and virtual world.
15) To gain fluency in interpersonal communication, teaching frameworks and the use of different technologies in relation to national norms and laws.