POV4115 Contemporary Video PracticesBahçeşehir UniversityDegree Programs MATHEMATICSGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
MATHEMATICS
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
POV4115 Contemporary Video Practices Fall 2 2 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi TOLGA HEPDİNÇLER
Course Lecturer(s): Dr. Öğr. Üyesi TOLGA HEPDİNÇLER
Recommended Optional Program Components: None
Course Objectives: This course aims at providing the students with an in depth review, study and practice in Video-Art production. Students will receive information about the historical evolution and contemporary practices of Video-Art movement.

Learning Outcomes

The students who have succeeded in this course;
1. Analyze Video Art practices, artists and methodologies.
2. Develop and expand an individualized approach to art making,
3. Show dexterity on technical issues of video making.
4. Categorize and compare the current topics on Video Art production
5. Distinguish narrative possiblities of Video-Art fron the other forms of visual narratives.
6. Produce Video-Art works within the concepts and contexts in former and current issues of the form.

Course Content

Early and new methods of video-production will be exemplified and discussed. Effect of digital media on Video-Art forms will be identified. Students will be expected create works on given topics and contexts.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Mainstream Issues in Video Production
2) Effects of Technology and change in video media. Weekly readings will be assigned.
3) Issues of Video-Art I: Body (Femininity) Weekly readings will be assigned.
4) Issues of Video-Art II: Body (Masculinity, Homosexuality) Weekly readings will be assigned.
5) Issues of Video-Art III: Identity (Class. Ethnicity. Race) Assignmet 1
6) Review for midterm exam Weekly readings will be assigned.
7) Issues of Video Art IV: Self (Amateurism, Video Confession) Assignmet 2
8) Video Art on Television Weekly readings will be assigned.
9) Video Art on Digital Age and Interactivity Weekly readings will be assigned.
10) Issues of Video Art: Reconstruction of the past (Found Footages, Appropriation and their ethical issues) Assignment 3
11) Video out of Screen: Video Intallations and Video Sculpture Weekly readings will be assigned.
12) Ideas for Final Projects Weekly readings will be assigned.
13) Preparation for Final Projects Working on the final project.
14) Assessment for final projects Working on the final project.

Sources

Course Notes / Textbooks: 1. Elwes, C. (2005). Video art a guided tour. London New York London New York: I.B. Tauris In Association with University of the Arts In the United States of America and in Canada distributed by Palgrave Macmillan.
2. Fifer, S. & Hall, D. (1990). Illuminating video : an essential guide to video art. New York, N.Y: Aperture in association with the Bay Area Video Coalition.
References: 1. Rees, A. (1999). A history of experimental film and video : from canonical avant-garde to contemporary British practice. London: BFI Publishing.
2. Renov, M. & Suderburg, E. (1996). Resolutions : contemporary video practices. Minneapolis, Minn: University of Minnesota Press.

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Homework Assignments 3 % 45
Midterms 1 % 15
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 4 56
Study Hours Out of Class 13 5 65
Presentations / Seminar 1 1 1
Homework Assignments 2 4 8
Midterms 1 1 1
Final 1 1 1
Total Workload 132

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have a grasp of basic mathematics, applied mathematics and theories and applications in Mathematics
2) To be able to understand and assess mathematical proofs and construct appropriate proofs of their own and also define and analyze problems and to find solutions based on scientific methods,
3) To be able to apply mathematics in real life with interdisciplinary approach and to discover their potentials,
4) To be able to acquire necessary information and to make modeling in any field that mathematics is used and to improve herself/himself, 4
5) To be able to tell theoretical and technical information easily to both experts in detail and non-experts in basic and comprehensible way,
6) To be familiar with computer programs used in the fields of mathematics and to be able to use at least one of them effectively at the European Computer Driving Licence Advanced Level,
7) To be able to behave in accordance with social, scientific and ethical values in each step of the projects involved and to be able to introduce and apply projects in terms of civic engagement,
8) To be able to evaluate all processes effectively and to have enough awareness about quality management by being conscious and having intellectual background in the universal sense, 4
9) By having a way of abstract thinking, to be able to connect concrete events and to transfer solutions, to be able to design experiments, collect data, and analyze results by scientific methods and to interfere,
10) To be able to continue lifelong learning by renewing the knowledge, the abilities and the competencies which have been developed during the program, and being conscious about lifelong learning,
11) To be able to adapt and transfer the knowledge gained in the areas of mathematics ; such as algebra, analysis, number theory, mathematical logic, geometry and topology to the level of secondary school,
12) To be able to conduct a research either as an individual or as a team member, and to be effective in each related step of the project, to take role in the decision process, to plan and manage the project by using time effectively.