GEP0501 Anatolian CivilizationsBahçeşehir UniversityDegree Programs SOFTWARE ENGINEERINGGeneral Information For StudentsDiploma SupplementErasmus Policy StatementBologna CommissionNational Qualifications
SOFTWARE ENGINEERING
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
GEP0501 Anatolian Civilizations Fall
Spring
3 0 3 4
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: GE-Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: E-Learning
Course Coordinator : Assist. Prof. BURCU ALARSLAN ULUDAŞ
Course Lecturer(s): Dr. Öğr. Görevlisi FATMA SELVA SUMAN
Recommended Optional Program Components: None
Course Objectives: This course aims to provide an introduction to the history of civilizations in Anatolia starting from the archaeology of ancient prehistoric ages to the late Ottoman era. Anatolia’s unique geographical positioning will be highlighted while studying archaeological, art historical, and textual data to explore the extraordinarily rich cultural history of this region. Our main focus will be on the social, cultural, artistic, and architectural developments of these civilizations, their interactions, and how they linked to their predecessors in history.

Learning Outcomes

The students who have succeeded in this course;
At the end of the course, you will have:
1. Some general knowledge about the past civilizations of Anatolia.
2. Starting with the earliest settlements, you will be able to see the basic phases of developments in arts, architecture, social, and cultural domain in Anatolia.
3. To identify structures from certain periods in Anatolia according to their periods and typologies,
4. To develop awareness of protecting cultural heritage
5. To acquire the habit of visiting museums
6. To know the geography of Anatolia and to define the place of civilizations in these geographies according to periods.


Course Content

Special emphasis will be placed on monumental artwork and artifacts of the Ancient Anatolia as the product of cultural and historical factors. We will examine how and why the sites and monuments in Anatolia decisively shaped Western European, Greek Orthodox, and Islamic civilizations.
In our course, teaching methods and techniques will be used; lecture, reading, trips and other methods.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to the course, Syllabus, evaluation and course materials.
2) Anatolia, Land, Peoples, and Civilizations. Göbeklitepe, Hacılar, and Çatalhöyük.
3) Bronze Age Civilizations, Hitites, Assyrians, and Urartians.
4) The city of Troy, Iliad and Odyssey, the myth and reality behind the treasures of Troy. Phrygians, Lydians, Lycians, and Carians.
5) Greco-Anatolian Civilization, Hellenistic Legacy, their art and architecture, Pergamon.
6) Roman Civilization in Anatolia, their art and architecture. Ephesus, Side, Perge and Aphrodisias.
7) Christian Age and Byzantines, Constantinople. The Hagia Sophia, Byzantine Art and Architecture.
8) Midterm Week
9) Filed Trip and Assignment. Details will be announced. (Ayasofya, İstanbul Archeology Museum etc)
10) Seldjuki art and architecture
11) Anatolian Principalities, art and architecture. Early Ottoman art and architecture.
12) From Edirne to Istanbul, Mehmed II, conquest and the aftermath.
13) Climax of the Classical Period, Age of Sinan, his works and portrait as the Ottoman Renaissance artist.
14) Westernization in Ottoman art and architecture. Climate of change after the 18th century.

Sources

Course Notes / Textbooks: Ekrem Akurgal, Ancient Civilizations and Ruins of Turkey
Aptullah Kuran, Architecture in Turkey from the Seljuks to the Republic
Godfrey Goodwin, Ottoman Architecture
Recommended readings are listed under each related week
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Quizzes 1 % 15
Homework Assignments 1 % 15
Final 1 % 60
Paper Submission 1 % 10
Total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 13 3 39
Study Hours Out of Class 12 2 24
Homework Assignments 1 10 10
Quizzes 1 15 15
Paper Submission 1 10 10
Final 1 2 2
Total Workload 100

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Be able to specify functional and non-functional attributes of software projects, processes and products.
2) Be able to design software architecture, components, interfaces and subcomponents of a system for complex engineering problems.
3) Be able to develop a complex software system with in terms of code development, verification, testing and debugging.
4) Be able to verify software by testing its program behavior through expected results for a complex engineering problem.
5) Be able to maintain a complex software system due to working environment changes, new user demands and software errors that occur during operation.
6) Be able to monitor and control changes in the complex software system, to integrate the software with other systems, and to plan and manage new releases systematically.
7) Be able to identify, evaluate, measure, manage and apply complex software system life cycle processes in software development by working within and interdisciplinary teams.
8) Be able to use various tools and methods to collect software requirements, design, develop, test and maintain software under realistic constraints and conditions in complex engineering problems.
9) Be able to define basic quality metrics, apply software life cycle processes, measure software quality, identify quality model characteristics, apply standards and be able to use them to analyze, design, develop, verify and test complex software system.
10) Be able to gain technical information about other disciplines such as sustainable development that have common boundaries with software engineering such as mathematics, science, computer engineering, industrial engineering, systems engineering, economics, management and be able to create innovative ideas in entrepreneurship activities. 4
11) Be able to grasp software engineering culture and concept of ethics and have the basic information of applying them in the software engineering and learn and successfully apply necessary technical skills through professional life. 3
12) Be able to write active reports using foreign languages and Turkish, understand written reports, prepare design and production reports, make effective presentations, give clear and understandable instructions.
13) Be able to have knowledge about the effects of engineering applications on health, environment and security in universal and societal dimensions and the problems of engineering in the era and the legal consequences of engineering solutions. 3