SEN3304 Human Computer InteractionBahçeşehir UniversityDegree Programs PHOTOGRAPHY AND VIDEOGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
PHOTOGRAPHY AND VIDEO
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
SEN3304 Human Computer Interaction Spring
Fall
3 0 3 6
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi YÜCEL BATU SALMAN
Course Lecturer(s): Dr. Öğr. Üyesi YÜCEL BATU SALMAN
Prof. Dr. ADEM KARAHOCA
RA MERVE ARITÜRK
RA SEVGİ CANPOLAT
Recommended Optional Program Components: None
Course Objectives: Main objective is to understand the user centered design in software engineering. Human Computer Interaction is an important interdisciplinary studying area, both scholars and professionals. It covers computer science, anthropology and educational psychology, etc. User interface design issues are critical for encountering, end users’ needs in software development process and these topics will be given.

Learning Outcomes

The students who have succeeded in this course;
1. Define the basic terms and concepts related to human-computer interaction
2. Define the limits and human capabilities
3. Construct user and task analysis
4. Designe user interface and develop prototype
5. Identify the usability testing steps
6. Analyse the human perspective
7. Describe the importance of color and typography for user interfaces
8. Review the new user interface design techniques such as accessibility, globalization, and personalization.
9. Identify the hierarchical models represent a user’s task and goal structure
10. Identify new research areas of HCI.

Course Content

The course content is composed of hci fundamentals, making interactive systems natural, user modeling in user-centred system design, the user-centred system design process, task analysis, requirements gathering, storyboarding and prototyping, cognitive physiology, the model human processor, advancing simplistic theories, theories of human perception, observational evaluation and protocol analysis, experiments.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) What is interaction design?
2) Understanding and Conceptualizing interaction
3) Cognitive Aspects
4) Social Interaction and Design
5) Emotional Interaction and design
6) Interfaces and Design
7) Interfaces and Design principles
8) Data Gathering Techniques
9) Data analysis, interpretation and presentation
10) The process of interaction design
11) User Centered Interface Evaluation Techniques
12) Project Presentations
12) Project Presentations
14) Project Presentations

Sources

Course Notes / Textbooks: Preece, Rogers, Sharp, Interaction Design Beyond Human-Computer Interaction, 2015, 4th edition, Wiley,
Serengül Smith Atakan, Human Computer Interaction, Thomson, 2006, ISBN: 1-84480-454-2
Alan Dix, Janet Finlay, Gregory D. Abowd, Russell Beale, Human – Computer Interaction, Third Edition, Pearson Prentice Hall.
References: Yok

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Quizzes 9 % 10
Project 1 % 20
Midterms 1 % 30
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 2 28
Laboratory 14 2 28
Project 1 8 8
Quizzes 9 5 45
Midterms 1 10 10
Final 1 20 20
Total Workload 139

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Knowledge of photographic and video media and ability to use basic, intermediate and advanced techniques of these media.
2) Ability to understand, analyze and evaluate theories, concepts and uses of photography and video.
3) Ability to employ theoretical knowledge in the areas of the use of photography and video.
4) Familiarity with and ability to review the historical literature in theoretical and practical studies in photography and video.
5) Ability in problem solving in relation to projects in photography and video.
6) Ability to generate innovative responses to particular and novel requirements in photography and video.
7) Understanding and appreciation of the roles and potentials of the image across visual culture
8) Ability to communicate distinctively by means of photographic and video images.
9) Experience of image post-production processes and ability to develop creative outcomes through this knowledge.
10) Knowledge of and ability to participate in the processes of production, distribution and use of photography and video in the media.
11) Ability to understand, analyze and evaluate global, regional and local problematics in visual culture.
12) Knowledge of and ability to make a significant contribution to the goals of public communication.
13) Enhancing creativity via interdisciplinary methods to develop skills for realizing projects.
14) Gaining general knowledge about the points of intersection of communication, art and technology.