SEN3301 Computer Graphics and AnimationBahçeşehir UniversityDegree Programs BANKING AND INSURANCE MANAGEMENT (TURKISH)General Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
BANKING AND INSURANCE MANAGEMENT (TURKISH)
Associate TR-NQF-HE: Level 5 QF-EHEA: Short Cycle EQF-LLL: Level 5

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
SEN3301 Computer Graphics and Animation Spring
Fall
2 2 3 6
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Associate (Short Cycle)
Mode of Delivery: Face to face
Course Coordinator : Instructor DUYGU ÇAKIR YENİDOĞAN
Course Lecturer(s): Instructor DUYGU ÇAKIR YENİDOĞAN
RA SEVGİ CANPOLAT
Dr. Öğr. Üyesi ÖVGÜ ÖZTÜRK ERGÜN
Recommended Optional Program Components: None
Course Objectives: This course provides an introduction to an introduction to computer graphics and mathematical aspects. Students will identify fundamentals graphics and animation algorithms, be able to develop substantial graphics/animation applications.

Learning Outcomes

The students who have succeeded in this course;
1. Identify the mathematical basics of 2D/3D computer graphics.
2. Describe the differences between graphics algorithms and visual programming codes.
3. Analyse the computer graphics algorithms.
4. Assess the main geometric transformation concepts such as translation, rotation, and scaling.
5. Develop substantial graphic and animation application with Java technologies.
6. Construct graphical programs using associated libraries.

Course Content

The course content is composed of computer graphics basics, graphics programming concepts, graphics output primitives, basics of computer graphics mathematics, geometric transformation and 2d viewing,3d transformation and 3d projections, lighting and shading, 3d modeling and visibility, texture mapping and an introduction to animations and animation.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to Computer Graphics
2) Graphics Programming Concepts
3) Graphics Output Primitives
4) Basics of Computer Graphics Mathematics
5) Geometric Transformation
6) Geometric Transformation and 2D Viewing
7) 2D Viewing / Midterm I
8) 3D Transformation and 3D Projections.
9) Lighting and Shading
10) 3D Modeling and Visibility
11) Visibility / Midterm II
12) Texture Mapping and An Introduction to Animations
13) Animation
14) Case Studies

Sources

Course Notes / Textbooks: Casey Reas, Ben Fry, Processing: A Programming Handbook for Visual Designers and Artists, MIT Express, ISBN: 978 – 0321321374.

Daniel Shiffman, Learning Processing – A Beginners Guide to Programming Images, Animation, and Interaction, Morgan Kaufman, ISBN: 978 – 012373602 – 4.
References: Yok

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Homework Assignments 2 % 20
Midterms 2 % 40
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 2 28
Laboratory 14 2 28
Study Hours Out of Class 7 2 14
Homework Assignments 2 5 10
Midterms 2 12 24
Final 1 14 14
Total Workload 118

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have the ability to understand the basic concepts of Banking and Insurance and to be able to use them effectively in business.
2) To have the ability to work individually or in a team when needed on matters related to his/her profession and to follow and apply the developments in his/her sector.
3) To be equipped with the necessary knowledge to carry out the legal responsibilities and to follow the related regulations in their sector.
4) To understand the importance of banking and insurance from the point of the state’s economy and enterprises and to express this importance properly.
5) To be able to use the computer as well as the profession requires and to be able to do work, accumulate knowledge and to use this knowledge relevantly and effectively.
6) To make them gain the ability to find practical solutions for the problems of daily commercial activities and to take correct decisions.
7) To be able to take responsibilities in banking and insurance sector and more generally in the finance sector and to be qualified to start his/her own business after the legal requirements have been met.
8) To have the competency to carry out the accountancy related to banking and insurance.
9) To have the competency to build effective customer relations and to have effective communication and persuasion skills.
10) To be able to determine the accumulated knowledge druring the education in line with the cause and effect relations and to be able to have the necessary professional qualifications to know where, when and how to use his/her knowledge.