SEN3003 Software Project ManagementBahçeşehir UniversityDegree Programs COMMUNICATION AND DESIGNGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
COMMUNICATION AND DESIGN
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
SEN3003 Software Project Management Fall 3 0 3 7
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi YÜCEL BATU SALMAN
Course Lecturer(s): Dr. Öğr. Üyesi YÜCEL BATU SALMAN
Dr. Öğr. Üyesi PINAR BÖLÜK
Recommended Optional Program Components: None
Course Objectives: Defining the software project lifecycle and defining the usual stages of a software project management. Implementing a variety of cost benefit evaluation techniques for choosing among competing project proposals and evaluating the risk. The course covers project planning, program management, project evaluation, software effort estimation, activity planning, risk management, monitoring and controlling, managing contracts, managing people and organizing teams, and software quality.


Learning Outcomes

The students who have succeeded in this course;
1. Describe the contents of a typical business plan
2. Construct project planning in an organized step-by-step manner.
3. Select an appropriate process model
4. Describe the software effort estimation
5. Produce an activity plan for a project
6. Identify the factors putting a project at risk
7. Identifying the resources required for a project
8. Manage the progress of projects
9. Select new staff into a project.
10. Select the best communication genres to support the coordination needs of a project.

Course Content

The course content is composed of the basics of software project management, project evaluation and programme management, project planning, selection of appropriate project approach, software effort estimation, activity planning, risk management, resource allocation, monitoring and control, managing contracts, managing people in software environment, working in teams, software quality.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to Software Project Management
2) Project Evaluation and Programme Management
3) An Overview of Project Planning
4) Selection of Appropriate Project Approach
5) Software Effort Estimation
6) Activity Planning
7) Activity Planning
8) Risk Management
9) Resource Allocation
10) Monitoring and Control
11) Managing Contracts
12) Managing People in Software Environment
13) Working in Teams
14) Software Quality

Sources

Course Notes / Textbooks: Bob Hughes, Mike Cotterell, Software Project Management, McGraw Hill, 5th Edition.

Harold Kerzner, Project Management: A Systems Approach to Planning, Scheduling, and Controlling, John Wiley & Sons.
References: Yok

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Project 1 % 25
Midterms 1 % 25
Final 1 % 50
Total % 100
PERCENTAGE OF SEMESTER WORK % 25
PERCENTAGE OF FINAL WORK % 75
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 3 42
Study Hours Out of Class 5 15 75
Project 1 25 25
Midterms 1 14 14
Final 1 20 20
Total Workload 176

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Create design oriented application for the visual communication design field.
2) Resolve visual communication problems via concept based designs and an integrated perspective in the visual communication design field.
3) Qualify in design directing through analysis and design processes.
4) Display creative thinking, approach and production process skills.
5) Integrate basic fields of visual communication; print, time-based and interactive media, through mastering each one of these fields individually.
6) Identify complementary design solutions in the visual field in order to solve communication problems.
7) Perform necessary operational skills in order to finalize products in the visual communication design field.
8) Evaluate recent design trends and the evolving aesthetic perspectives.
9) Use recent design softwares that coincide with the developing information technologies and communication channels.
10) Interpret theoretical, historical and intellectual roots of the visual communication design field.
11) Perform necessary time management in order to complete a visual communication design project.
12) Demonstrate leadership qualities in a design team as well as individual skills during the progress of a visual communication design project.
13) Display compositional solutions and aesthetic skills to fulfill design needs in a visual communication design work.
14) Develop academical, intellectual and critical point of view for global, local and individual visual communication design works. 3