Week |
Subject |
Related Preparation |
1) |
The role of physics in game programming |
See course web site for additional resources and info |
2) |
Basic Concepts from Physics: Velocity, mass, acceleration, force etc. |
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3) |
Basic Concepts from Physics (cont) |
|
4) |
Rigid Body Motion; Term projects and formation of project groups |
|
5) |
Introduction to Processing Programming |
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6) |
Processing (cont) |
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7) |
Game Programming Lab |
|
8) |
Vehicle models |
|
9) |
Vehicle models |
|
10) |
Modeling ambient environment |
|
11) |
Modeling ambient environment (cont) |
|
12) |
Midterm; Project interim checks |
Prepare yourself for project interim check |
13) |
Game programming applications |
|
14) |
Project presentations |
Prepare a presentation about your project; check your project whether it works for all conditions |
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Program Outcomes |
Level of Contribution |
1) |
Have sufficient background in mathematics, science and artificial intelligence engineering. |
|
2) |
Use theoretical and applied knowledge in the fields of mathematics, science and artificial intelligence engineering together for engineering solutions. |
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3) |
Identify, define, formulate and solve engineering problems, select and apply appropriate analytical methods and modeling techniques for this purpose. |
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4) |
Analyse a system, system component or process and design it under realistic constraints to meet desired requirements; apply modern design methods in this direction. |
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5) |
Select and use modern techniques and tools necessary for engineering applications. |
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6) |
Design and conduct experiments, collect data, and analyse and interpret results. |
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7) |
Work effectively both as an individual and as a multi-disciplinary team member. |
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8) |
Access information via conducting literature research, using databases and other resources |
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9) |
Follow the developments in science and technology and constantly update themself with an awareness of the necessity of lifelong learning. |
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10) |
Use information and communication technologies together with computer software with at least the European Computer License Advanced Level required by their field. |
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11) |
Communicate effectively, both verbal and written; know a foreign language at least at the European Language Portfolio B1 General Level. |
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12) |
Have an awareness of the universal and social impacts of engineering solutions and applications; know about entrepreneurship and innovation; and have an awareness of the problems of the age. |
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13) |
Have a sense of professional and ethical responsibility. |
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14) |
Have an awareness of project management, workplace practices, employee health, environment and work safety; know the legal consequences of engineering practices. |
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