CMP4221 Multimedia Systems and CommunicationsBahçeşehir UniversityDegree Programs ARCHITECTUREGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
ARCHITECTURE
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
CMP4221 Multimedia Systems and Communications Spring
Fall
3 0 3 6
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi ÖVGÜ ÖZTÜRK ERGÜN
Course Lecturer(s): Dr. Öğr. Üyesi ÖVGÜ ÖZTÜRK ERGÜN
Recommended Optional Program Components: None
Course Objectives: This course teaches fundamental topics related to multimedia systems and analysis. A top-down analysis of video processing applications, algorithms, tools, and fundamentals. Applications include digital TV, computer games, cinema special effects, 3D TV, medical imaging, and forensics. Algorithms include motion estimation, filtering and restoration, de-interlacing and enhancement, interpolation and super-resolution, stereo and 3D video processing, coding, and compression standards.

Learning Outcomes

The students who have succeeded in this course;
I. To be able to use fundamental signal processing knowledge to solve problems in multimedia data processing
II. To acquire knowledge about working principles of various media devices and be able to combine them to build larger multi-media systems
III. To practice programming fundamentals for the design and control of digital data processing and apply them to real world problems
IV. To do research on theoretical concepts behind vision, imaging, colors and video by investigating basic processing techniques in detail
V. To evaluate and analyze the mechanism among multimedia devices, their communication principles, to investigate the usage of these devices, hence to analyze the needs of community
VI. To know the basic concepts in major fields of applied engineering ( computer vision, communications, data mining, sensors, human-computer interaction
VII. To know applications of multimedia systems, to face the challenges
and obtain a global view starting from theoretical concepts to big
applications used in our daily life.

Course Content

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to Multimedia Systems
2) Introduction to Digital Images, Image Formats, Image Transformations
3) Histograms, Normalization
4) Convolution, Image Filtering Techniques
5) Morphological Operations
6) Blob Extraction, Blob Tracking
7) Segmentation
8) Image Features, Extraction and Modeling
9) Introduction to Information Theory and Coding
10) Image and Video Compression Techniques
11) Basics of Computer Networks
12) Image and Video Transmission
13) Image and Video Classification
14) Fundamentals of Big Data and Cloud Computing

Sources

Course Notes / Textbooks: Digital Video Processing, A. Murat Tekalp, PEARSON
Any other books related to subjects each week
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Project 1 % 30
Midterms 1 % 30
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 30
PERCENTAGE OF FINAL WORK % 70
Total % 100

ECTS / Workload Table

Activities Number of Activities Workload
Course Hours 14 42
Project 8 64
Midterms 1 18
Final 1 36
Total Workload 160

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Using the theoretical/conceptual and practical knowledge acquired for architectural design, design activities and research.
2) Identifying, defining and effectively discussing aesthetic, functional and structural requirements for solving design problems using critical thinking methods.
3) Being aware of the diversity of social patterns and user needs, values and behavioral norms, which are important inputs in the formation of the built environment, at local, regional, national and international scales.
4) Gaining knowledge and skills about architectural design methods that are focused on people and society, sensitive to natural and built environment in the field of architecture.
5) Gaining skills to understand the relationship between architecture and other disciplines, to be able to cooperate, to develop comprehensive projects; to take responsibility in independent studies and group work.
6) Giving importance to the protection of natural and cultural values in the design of the built environment by being aware of the responsibilities in terms of human rights and social interests.
7) Giving importance to sustainability in the solution of design problems and the use of natural and artificial resources by considering the social, cultural and environmental issues of architecture.
8) Being able to convey and communicate all kinds of conceptual and practical thoughts related to the field of architecture by using written, verbal and visual media and information technologies.
9) Gaining the ability to understand and use technical information about building technology such as structural systems, building materials, building service systems, construction systems, life safety.
10) Being aware of legal and ethical responsibilities in design and application processes.