MECHATRONICS ENGINEERING | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
NMD3106 | Cyberculture and Social Networks | Fall |
3 | 0 | 3 | 5 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Dr. Öğr. Üyesi SİNAN AŞÇI |
Course Lecturer(s): |
Dr. Öğr. Üyesi SİNAN AŞÇI |
Recommended Optional Program Components: | None. |
Course Objectives: | Aim of the course to help students develop advanced philosophical, historical and anthropological viewpoints on the issues of cyberculture and social networks and acquire the analytical skills necessary for putting this knowledge into practice. |
The students who have succeeded in this course; - will be develop a historical understanding of the notion of cyberculture, from which historical moment it has first been developed to later adventures of the term, - will be able to trace the notion of cyberculture in the contemporary world, through the different meanings and connotations it posesses today, - will develop advanced knowedge about the avant-garde and niche practices which can be brough together under the umbrella cyberculture as a term, - will be able to gather the skills required for a deep understanding of the importance in life of an ordinary person of the communication and interaction modalities which can be associated with cyberculture and of the significance social networks play within this framework. |
The main elements of the content of this course are composed of original texts that contribute to the generation of the term, studies with philosophical and anthropological approaches to the issue and texts and applications that deal with the place of cyberculture in the contemporary world. |
Week | Subject | Related Preparation |
1) | Culture vs. Digital Culture & Cyberculture | |
2) | History of the Internet | |
3) | Digital Technology and Society | |
4) | Digital Media in Everyday Life | |
5) | Self and Identity Online | |
6) | Subjectivity and Self-constitution | |
7) | Digital and Daily Practices of Self-representation | |
8) | Midterm | |
9) | Online Communities | |
10) | Digital Divide and Social Divisions | |
11) | Mobile - Network Culture | |
12) | Networked Media, Information and Democratic Discussion | |
13) | Algorithms | |
14) | Discussion of the overall topics |
Course Notes / Textbooks: | 1) Manovich, Lev (2009). “The Practice of Everyday (Media) Life: From Mass Consumption to Mass Cultural Production?” Critical Inquiry, Vol. 35, pp. 319-331. 2) Sauter, Theresa. “'What's on your mind?' Writing on Facebook as a tool for self-formation.” New Media & Society 16 (2014): 823-839. 3) Fred Turner, “Burning Man at Google: A Cultural Infrastructure for New Media Production,” New Media & Society, April 2009. 4) Wilson, S. M., & Peterson, L. C. (2002). The Anthropology of Online Communities. Annual Review of Anthropology, 31(1), 449–467. |
References: |
Semester Requirements | Number of Activities | Level of Contribution |
Quizzes | 2 | % 20 |
Midterms | 1 | % 30 |
Final | 1 | % 50 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 50 | |
PERCENTAGE OF FINAL WORK | % 50 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 13 | 3 | 39 |
Study Hours Out of Class | 14 | 6 | 84 |
Quizzes | 2 | 2 | 4 |
Midterms | 1 | 2 | 2 |
Final | 1 | 2 | 2 |
Total Workload | 131 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Build up a body of knowledge in mathematics, science and Mechatronics Engineering subjects; use theoretical and applied information in these areas to model and solve complex engineering problems. | |
2) | Identify, formulate, and solve complex Mechatronics Engineering problems; select and apply proper modeling and analysis methods for this purpose. | |
3) | Design complex Mechatronic systems, processes, devices or products under realistic constraints and conditions, in such a way as to meet the desired result; apply modern design methods for this purpose. | |
4) | Devise, select, and use modern techniques and tools needed for solving complex problems in Mechatronics Engineering practice; employ information technologies effectively. | |
5) | Design and conduct numerical or pysical experiments, collect data, analyze and interpret results for investigating the complex problems specific to Mechatronics Engineering. | |
6) | Cooperate efficiently in intra-disciplinary and multi-disciplinary teams; and show self-reliance when working on Mechatronics-related problems. | |
7) | Ability to communicate effectively in English and Turkish (if he/she is a Turkish citizen), both orally and in writing. Write and understand reports, prepare design and production reports, deliver effective presentations, give and receive clear and understandable instructions. | |
8) | Recognize the need for life-long learning; show ability to access information, to follow developments in science and technology, and to continuously educate oneself. | |
9) | Develop an awareness of professional and ethical responsibility, and behave accordingly. Be informed about the standards used in Mechatronics Engineering applications. | |
10) | Learn about business life practices such as project management, risk management, and change management; develop an awareness of entrepreneurship, innovation, and sustainable development. | |
11) | Acquire knowledge about the effects of practices of Mechatronics Engineering on health, environment, security in universal and social scope, and the contemporary problems of Mechatronics engineering; is aware of the legal consequences of Mechatronics engineering solutions. |