Week |
Subject |
Related Preparation |
1) |
What is story? Different narrative styles.
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2) |
Visual story telling tools used by the artist.
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Working on the assignments.
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3) |
Statement, Design and Atmosphere. Understanding “Blade Runner” and “Seven”.
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Working on the assignments. |
4) |
Breaking-down a script and designing emotional rhythm.
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Working on the assignments. |
5) |
Designing visual system and all components of it. Other art forms to collaborate.
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Working on the assignments. |
6) |
Designing a shot with using graphic components in order to create dramatic tension. All considerations to make a coverage on a scene.
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Working on the assignments. |
7) |
Assessment for the assignment
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Working on the assignments. |
8) |
What is art What is Craft? Society, culture and target audience.
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Working on the assignments.
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9) |
Pre-visualizing, working with story boards. Pre production.
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Working on the assignments. |
10) |
Narrative use of light, camera and working with a director of photography. Comparison between film and digital.
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Working on the assignments. |
11) |
Directing T.V. Commercials.
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Working on the assignments. |
12) |
Directing music videos. Visual system on Experimental Filmmaking.
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Working on the assignments. |
13) |
Components of production designing.
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Working on the assignments.
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14) |
Cognitive perception of audience and manipulating emotions.
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Final Project |
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Program Outcomes |
Level of Contribution |
1) |
Be able to specify functional and non-functional attributes of software projects, processes and products. |
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2) |
Be able to design software architecture, components, interfaces and subcomponents of a system for complex engineering problems. |
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3) |
Be able to develop a complex software system with in terms of code development, verification, testing and debugging. |
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4) |
Be able to verify software by testing its program behavior through expected results for a complex engineering problem. |
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5) |
Be able to maintain a complex software system due to working environment changes, new user demands and software errors that occur during operation. |
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6) |
Be able to monitor and control changes in the complex software system, to integrate the software with other systems, and to plan and manage new releases systematically. |
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7) |
Be able to identify, evaluate, measure, manage and apply complex software system life cycle processes in software development by working within and interdisciplinary teams. |
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8) |
Be able to use various tools and methods to collect software requirements, design, develop, test and maintain software under realistic constraints and conditions in complex engineering problems. |
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9) |
Be able to define basic quality metrics, apply software life cycle processes, measure software quality, identify quality model characteristics, apply standards and be able to use them to analyze, design, develop, verify and test complex software system. |
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10) |
Be able to gain technical information about other disciplines such as sustainable development that have common boundaries with software engineering such as mathematics, science, computer engineering, industrial engineering, systems engineering, economics, management and be able to create innovative ideas in entrepreneurship activities. |
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11) |
Be able to grasp software engineering culture and concept of ethics and have the basic information of applying them in the software engineering and learn and successfully apply necessary technical skills through professional life. |
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12) |
Be able to write active reports using foreign languages and Turkish, understand written reports, prepare design and production reports, make effective presentations, give clear and understandable instructions. |
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13) |
Be able to have knowledge about the effects of engineering applications on health, environment and security in universal and societal dimensions and the problems of engineering in the era and the legal consequences of engineering solutions. |
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