FTV4931 Film GenresBahçeşehir UniversityDegree Programs SOFTWARE ENGINEERINGGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
SOFTWARE ENGINEERING
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
FTV4931 Film Genres Fall 3 0 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Prof. Dr. OSMAN KAYA ÖZKARACALAR
Course Lecturer(s): Prof. Dr. OSMAN KAYA ÖZKARACALAR
Recommended Optional Program Components: None
Course Objectives: This course is directed towards the comprehension and evaluation of popular cinema and popular films within a historical and cultural context.

Learning Outcomes

The students who have succeeded in this course;
1. Recognize the conception of popular cinema.
2. Identify the conception of genre.
3. Analyze the conflict between originality and genre.
4. Define different genres
5. Discuss the history of sci-fi genre
6. Analyze genre movies with a social perspective
7. Analyze genre movies with a historical perspective
8. Analyze genre movies with a political perspective
9. Evaluate the history of horror genre
10. Analyze genre movies with with an emphasis on genre issues
11. Analyze genre movies with an emphasis on desire.
12. Analyze genre movies with an emphasis on class issues.

Course Content

The course will start with the problems of definition of genre, with special emphasis given to specific iconographies of genres. Then, the course will deal with the issue of originality within the context of genre. Finally, case studies of two specific genres, science-fiction and horror, will be covered.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to the class -
2) Problems of definition; iconography reading
3) Science-Fiction reading
4) Mad scientists – fantastic voyages reading - watching film
5) Alien invasions reading - watching film
6) Alien encounters reading - watching film
7) Dystopias reading - watching film
8) Horror reading
9) Monsters as Return of the Repressed reading - watching film
10) Battle of the genders reading - watching films
11) Onjects of desire reading - watching film
12) Horrors with political agenda reading - watching film
13) Other others reading- watching film
14) presentations presentation preparation

Sources

Course Notes / Textbooks:
References: 1.Michael Ryan and Douglas Kellner, Camera Politica: The Politics and Ideology of Contemporary Hollywood Film

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 10
Presentation 1 % 45
Final 1 % 45
Total % 100
PERCENTAGE OF SEMESTER WORK % 55
PERCENTAGE OF FINAL WORK % 45
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 3 42
Study Hours Out of Class 14 5 70
Presentations / Seminar 1 6 6
Final 1 4 4
Total Workload 122

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Be able to specify functional and non-functional attributes of software projects, processes and products.
2) Be able to design software architecture, components, interfaces and subcomponents of a system for complex engineering problems.
3) Be able to develop a complex software system with in terms of code development, verification, testing and debugging.
4) Be able to verify software by testing its program behavior through expected results for a complex engineering problem.
5) Be able to maintain a complex software system due to working environment changes, new user demands and software errors that occur during operation.
6) Be able to monitor and control changes in the complex software system, to integrate the software with other systems, and to plan and manage new releases systematically.
7) Be able to identify, evaluate, measure, manage and apply complex software system life cycle processes in software development by working within and interdisciplinary teams.
8) Be able to use various tools and methods to collect software requirements, design, develop, test and maintain software under realistic constraints and conditions in complex engineering problems.
9) Be able to define basic quality metrics, apply software life cycle processes, measure software quality, identify quality model characteristics, apply standards and be able to use them to analyze, design, develop, verify and test complex software system.
10) Be able to gain technical information about other disciplines such as sustainable development that have common boundaries with software engineering such as mathematics, science, computer engineering, industrial engineering, systems engineering, economics, management and be able to create innovative ideas in entrepreneurship activities.
11) Be able to grasp software engineering culture and concept of ethics and have the basic information of applying them in the software engineering and learn and successfully apply necessary technical skills through professional life.
12) Be able to write active reports using foreign languages and Turkish, understand written reports, prepare design and production reports, make effective presentations, give clear and understandable instructions.
13) Be able to have knowledge about the effects of engineering applications on health, environment and security in universal and societal dimensions and the problems of engineering in the era and the legal consequences of engineering solutions.